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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
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(2) I do have servere doubts about this trend to online games. Many games, like this play as well or even better as single player. Especially when you enjoy hours of running around a convoy to get into attack position with little action -- how many online players would join that? Many other games suffer from the same problem, and the AI in WITP-AE for my taste should have received more attention than it obviously did. But developing a strong AI is brain and cost intensive, and something that unlike eye-candy doesn't immediately show and support the sales factor. However, many gamers may not have the time to join online games, and depend on others for playing. I think it is a nice addition to have, but if you build on only that, you will definitely loose a lot of customers.
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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#2 | |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
Uploads: 0
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As far as submarine simulations as experienced on a computer, I think they are the perfect companions for each other. A sub sim is the ultimate strategy game. You can sit down with a cup of coffee and for hours take in information and plan ahead. It is quite immersive in an intellectual way which is why I'm not so bent on the eye-candy. There are two types of games out there...one is instant gratification (consoles are perfect for these games)...the other is intellectual and can include FPS if the AI is halfway decent. Simulations are obviously intellectual games.
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#3 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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Having to go down the ladder to dive, going to the conning tower to use the attack scope, the command room to use the observation scope, the sonar room to use the sonar. You get a very good feel for the size of a sub, the layout, where everything is. I find I more naturally use the observation scope or the attack scope as they were meant to be used. When running deep, I also spend a lot more time than I used to at 1x, just standing around or pacing the command room, watching the crew, listening to reports. I find I will naturally move to check the actual dials in the boat rather than a popup screen. I now know where all the important dials are located on the sub. It is very immersive.... ![]()
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#4 | |
Ensign
![]() Join Date: Mar 2001
Posts: 224
Downloads: 95
Uploads: 0
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Most Subsim activity was around Wolfpack League and Eagle Flotilla. This is when Subsim boosted player numbers and online activity. Most of the Oldtimers here can tell you that most people participated on online combats. Of course with some exceptions ![]() The reason people does not seem interested on this option is because they do not have it avalaible. To be succesful, the game must have BOTH options so players have the choice to play single or multi.
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