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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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If you started them firing with the spacebar, tell the UZO-Man to man the deck guns, then tell him again to secure the DG - works for me. There are also the other workarounds posted.
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#2 |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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I didn't play much before I started adding mods, but when I want to un-man the deck gun I click on the watch officer and the option is there. Is that stock or is that a mod? I'm not sure, but try it....
JD |
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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It's stock, but if you've fallen victim to the all too common morale disappearing after reload bug the option simply won't work.
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#4 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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#5 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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![]() Quote:
The devs watched 'Spaceballs' and changed it for a laugh, but then forgot to change it back again.
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