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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
Posts: n/a
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Thanks, much appreciated.
Does the deck awash really have an effect on the enemy or can they still see us the same as being fully surfaced? |
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#2 | |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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keep lower profile benefits not to be discovered, could emerge in part to get away and recharge batteries http://www.subsim.com/radioroom/showthread.php?t=165687 Regards luca |
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#3 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey, I am just wondering if you are still working on this mod. I love what it already does, but we still have a lot of dials that are really starting to tick me off.
![]() P.S. Bump!! |
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#4 | |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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problems do wrong textures etc.. if some solution to some please help me thanks regards, Luca |
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#5 |
Black Magic
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if you have 'hands' that are not rotating then they aren't tied to a dial in Dials.cfg.
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