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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Born to Run Silent
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Yeah, but in the DAYTIME???? ![]() ![]() ![]() ![]()
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SUBSIM - 26 Years on the Web |
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#3 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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To the OP
How old are you? Your post read like that of an angsty teenager, that gives angsty teenagers a bad name. Sorry to have to say that, but that is what went through my mind when I read that post of yours. Most of the complaints you stated have been dealt with how all Silent Hunter game problems have been dealt with. By great modders. Take a look at the mods forum. The game is not "terrible" it is incomplete. Just like Sh2, 3 and especially4. But unlike 4, there seem to be few if any "fatal flaws", like the "the dive of death" or "the suicidal watch crew" Give it time. The biggest issue for me is the DRM, and screwy engine sounds. |
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#4 |
Frogman
![]() Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
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I am discouraged to play the game beyond testing mods, so I would agree that the game as such is terrible. Graphics look nice though.
Last edited by Decoman; 03-20-10 at 06:43 PM. |
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