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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Its just a game...In fact a pretty crappy one right now...
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#2 | |
Ensign
![]() Join Date: Aug 2008
Location: Vancouver, B.C., Canada
Posts: 234
Downloads: 147
Uploads: 0
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Bigger then music. Bigger then movies. About $45 to $50 billion world wide and still growing. |
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#3 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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If any company believes 'Pay to Play' is the way forward, they are very much mistaken. Yes, people will pay for an MMO, because with the multi-player aspect it is reasonable, but not for single-player. In actuality, anyone running such a scheme will probably make a lot less.
Some claim that this is necessary to keep PC gaming alive, yet to be honest, it doesn't look anywhere near dead. I really cannot understand how many consumers believe consoles to be superior, with their 3 or more years worth of out of date hardware! They are limited is so many ways, and always will be. This is an undeniable fact. Take for instance the economic recession of last year, the number of console games being sold, and thus profits, fell off drastically. Why? Because £40 to £45 for an inferior product is damned unreasonable, when the same product is available on PC for half that price!
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#4 |
Captain
![]() Join Date: May 2006
Location: Niskayuna, NY
Posts: 482
Downloads: 103
Uploads: 0
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"Pay to Play" (paying a monthly fee to access a single player game) might just work for me, provided certain conditions are met. For example, Ubisoft would have to make me see the value in it... they're not going simply package SH5 up and make me rent it as is on a monthly basis. If they keep adding content, fixing bugs, etc., I'll be more than happy to pay them on a regular basis. I need to see that value first, though. Don't hold it against me when I say I'm not holding my breath. Ubisoft would need to prove themselves to me before I'm willing to commit.
While we're on the track of renting... I'd love to see a single authorization each month to confirm that my "Ubisoft account" is active. Rhapsody does the same thing for my "To Go" subscription. Plug my MP3 player in once a month, and I'm verified for another 30 days. Why can't Ubisoft do the same? Rhapsody's gotten $15 a month from me for the last few years. Ubisoft ought to be drooling at the prospect. |
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