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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Thanks Neal. Admittedly much more critical than I expected.
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#2 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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#3 |
Watch
![]() Join Date: Mar 2010
Location: Adelaide, South Australia
Posts: 25
Downloads: 22
Uploads: 0
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Thank you for the review Neal. Well written and a good read.
I thought your review was accurate, balanced and quite comprehensive. I particularly liked the points you made about the unfinished nature of the release and the extremely poor documentation (I still can’t bring myself to use the word “manual” in this case) and poor tutorial system. Obviously my pet hates at the moment. Given your written assessment was spot on (IMHO), I too think your scores were a tad too high is some areas. Most of all though, I think you largely captured the concerns, disappointments, hopes and desires the Subsim community (still?) has for this game. ![]() |
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#4 |
Swabbie
![]() Join Date: Aug 2005
Location: Black Forest, Germany
Posts: 13
Downloads: 9
Uploads: 0
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Thank You Neal for the excellent review. Will do exactly like You proposed:
wait a few more weeks for patches. And only if those patches fix the game, I will consider buying Silent Hunter 5. ![]() |
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#5 |
Sailor man
![]() Join Date: Sep 2006
Posts: 43
Downloads: 91
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Excellent review, very nice read. I was surprised of the honesty of the review (meaning quite negative yet truthful).
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Operation Flashpoint. Armed Assault. ArmA 2, ArmA 3. Falcon 4 Theaters, Farming Simulator 19, FS22, FS25, Silent Hunter 3, SH4, SH5, Cold Waters, CMANO, Sea Power, Naval Warfare. www.pmctactical.org Snake Man, PMC. |
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#6 |
Medic
![]() Join Date: Nov 2007
Posts: 164
Downloads: 7
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As others have said, top notch review which sells the good points and hands out lumps for the bad/meh points.
Well written review, Neal!
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C.O. - USS Tambor "Defending that which is sincerely good and perfectly divine; Triumphant over death, and chance, and time..." |
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#7 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
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Yeh that about sums it up Neal, agreed on most things said, good and bad points highlighted and seems to be what we are all saying and thinking about SH5, so concur on that, good and informative, thanks.
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#8 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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Good review Neil.... but you left a few things out (that Im sure others have already pointed out)
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#9 |
Bosun
![]() Join Date: Feb 2007
Location: Australia
Posts: 64
Downloads: 52
Uploads: 0
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I don't post very often, but I feel I would like to chip in my "two cents worth".
I haven't purchased SH5, and based on the mainly negative forum comments to date will not until the approval ratings improve. Neal Steven's review is excellent and I would thank him for it, but understandably it is limited in scope, otherwise it would be as he describes, some 20 pages in length. (Maybe his critique could now be broken down into readable sections?). However, having now read the well written review, I cannot understand how the comments and problems outlined in it relates to the final scoreboard of somewhere in the "70's" out of a possible 100. As one forum correspondent states: "maybe 50 points max". Product unseen and untried by me, forum criticism would tend to suggest this perhaps a more accurate reflection on the current state of play. The question I would like to pose is: How much bandwidth is DRM "chewing up" per hour online? In the meantime I'll just keep on with good old SH3, GWX and OLC Gold. It may not have the superb graphics of SH5, but it all works pretty nicely. Harry |
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#10 |
Engineer
![]() Join Date: May 2005
Location: Pocatello,ID
Posts: 203
Downloads: 92
Uploads: 0
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I found Neal's review very well done.I can tell that Neal is an optimist,as he found the quality in items that others seemed to be very negative against.I picked up The game at a Game Stop in Idaho Falls,read all the box information,and after several seconds,I put it back.I will purchase the game after several weeks,as Neal recommends.The one thing I really dislike about Ubisoft,is the fact that they put unfinished games out,then they patch them up,and with the help of the SubSim modders,we players end up with a decent game!The DRM thing doesn't bother me that much,as I play order of War,and it has the Steam cluster thingy.Anyway good job Neal.We all should give Neal a big <S> for all the great work he does for we virtual submariners.
pocatellodave |
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#11 |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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@Neal : Do you intend to update your review with the 'yet to be officially confirmed' Patch v1.2 release?
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#12 |
Born to Run Silent
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I will probably add a status update to the end of the review if a significant patch is released.
![]() Significant = a patch that fixes significant problems that will improve core gamelay and that cannot be fixed by modding, issues only the dev team can address.
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SUBSIM - 26 Years on the Web |
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#13 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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From what I understand Neal, that is about to be the case. I look forward to reading your 'Status Update'.
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