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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
Stowaway
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Can't select the mission due to invisible mission objective icon after the brieffing :\
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#167 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
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Does anyone know how to change the nationality of ships being viewed in the museum?
It seams all i can view is US ships and planes. I want to view the german uboats. The manual isnt any use. I even tried pressing all the keys on my keyboard. until i hit the windows key. And then when i tried to get back to game its all black. had to ctrl alt delete and end SH5 with task manager. ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#168 |
Electrician's Mate
![]() Join Date: Jan 2002
Location: Dublin, Ireland
Posts: 137
Downloads: 56
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Put your mouse curson at the top of the sceen where the ship type selector is and you will see that the selector tab drop down, where you can then select the nationality.
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#169 | |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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![]() Quote:
That's the sort of things I like in SH 5, you want something ? ... You have to find it by yourself. Reminds me thoses "secret hidden objects" games ... ![]()
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________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#170 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#171 |
Stowaway
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where do screenshots go when i hit control + f11?
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#172 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
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They go in the main SH5 folder, and are .bmp files. they will all be grouped together and date & time stamped
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"Chance favors the prepared mind" |
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#173 | |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
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Quote:
Shucks, I'd like to have a look though it before encountering the enemy.
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"Chance favors the prepared mind" |
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#174 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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![]() Quote:
![]() I like the filter system for the req manual in SH5. ( 2 smoke stacks, 1 main compartment etc.). ![]() Dont like the lack of info tho (mast hight??, ship max speed?? average tonnage???). ![]() I prefered the req manual in SH3. ![]() Combine the SH5 filter with the req manual in SH3 = Win (for me anyway). ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#175 |
Planesman
![]() Join Date: Jan 2008
Location: Maryland, USA
Posts: 185
Downloads: 119
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When I'm going on a plotted course and I hit a contact, or realize my water's too shallow, I either have to go back to the map and change the way point...or do rudder adjustments, then go back to the map, delete my entire course, and plot it again. Is there any button of "return to course" like in SH4? This is gettin to be a real hassle...
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#176 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#177 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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If you don't want to mod your game there is a way to return to course.
Go to the nav map and move to your last plotted waypoint. Click on this waypoint, and add a further new waypoint to the end of it. Your boat will now return to your plotted course. |
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#178 |
Watch
![]() Join Date: Jan 2006
Posts: 25
Downloads: 21
Uploads: 0
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When i have guys at my deck gun and watch in binoculars, the crosshair turns red and if i press Space, they start to fire at this target. How to stop them???
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#179 | |
Watch
![]() Join Date: Mar 2008
Posts: 16
Downloads: 2
Uploads: 0
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![]() Quote:
![]() I just clicked one of the "F" buttons to "man the gun" and they stopped. Hope that makes sense |
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#180 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Yeah, this is why I dont plot to far ahead. That way I never have to go far to do this, and besides I've found in the past with SH it's better not to plot all that far anyway, just usually have to ditch it to go after a contact along the way.
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"Chance favors the prepared mind" |
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