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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Aug 2009
Location: France
Posts: 313
Downloads: 152
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Some neutral ships are known to go all lights off if submarines are known to be in the area. Better travel all lights off and not become a mistake
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#2 |
Eternal Patrol
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In the stock game no ships are lighted. In GWX some neutrals are lighted, but not all.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Chief of the Boat
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As above....the only exception being, if it is lit it is a neutral.
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#4 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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I once spotted a non-lit Norwegian merchant in formation with a British convoy, in 1939. I hesitated to attack it, though I'm pretty sure it was fair game historically.
If my memory serves, any and all ships that were part of an armed/escorted enemy convoy were treated as hostile. |
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#5 | |
Chief of the Boat
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#6 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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#7 | |
Chief of the Boat
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Yes...if the ship is a neutral at the time of sinking you will receive a negative renown hit and every ship from that country will consider you an enemy for the following 24 hours. |
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