SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-13-10, 03:03 PM   #1
Decoman
Frogman
 
Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
Default

Being a simulator and all, I think a camoflagued uboat should benefit from that in certain situations. Like when seen from long range (20km right?), and maybe in shorter range when weather and visibility is limited.
Decoman is offline   Reply With Quote
Old 03-13-10, 03:06 PM   #2
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

i agree and i dont know if this is simulated in SH5. Im betting it is NOT simulated.

however, i think just like sonar coating should reduce sonar return by x%

certain paint schemes should increase or decrease VISUAL detection by x%

for example... a solid black paint scheme would make the visual detection at night decrease by 40%

but at day... it would increase by 25%

or something similar.
__________________
GoldenRivet is offline   Reply With Quote
Old 03-13-10, 03:27 PM   #3
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
Default

GR and Decoman, thanks for the responses.

It could be possible that the visual detection bit has been added, why create such a fuss over camouflage if it didn't serve an in-game purpose? after all, compressed air usage and hydrodynamics has been implemented, what else could have made the game that we don't know about?
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 03-13-10, 03:38 PM   #4
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

Quote:
Originally Posted by Sledgehammer427 View Post
what else could have made the game that we don't know about?
given the state of the incredibly bad manual... we may never know.

an individual (or team of them) wrote the GWX manual for free...

the quality of that product is immeasurable... it is the most thorough and complete technical publication i have ever laid eyes on.

whoever they are (im too lazy to look) they are surely shiny golden Gods! They cared about the material and the subject matter... and they cared about the end user.

the manual for SH5 was written for hire, for a commercial venture... its failure as a manual is without rival.

the writer(s) of the SH5 manual just didnt have anything to do on a tuesday morning before lunch break.

they wrote the manual with the same level of passion most of us put into the act of defecation.
__________________
GoldenRivet is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:34 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.