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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | |
Machinist's Mate
![]() Join Date: Sep 2006
Posts: 125
Downloads: 33
Uploads: 1
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![]() Quote:
For single player missions this obviously isn't the goal, but for multiplayer you generally want to see the game continue until the players decide to end it. This is a major flaw (in my opinion) with the stock maps. I sank 50,000 tons myself with one torp load because I was the sub that spawned closest to the convoy. The other players never got a shot in, and the flaw became very apparent. |
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