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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
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Sounds good at least... it all depends on how it's implemented ofcourse.
I'm still not buying SH5.. the game needs to be good 1st (moslty bugfree so I think patch 1.4 minimum, compared to SH4). DRM is another thing dunno if that is a dealbreaker. But cause I'm at work and recession struck (meaning i got time to spare). I'm pretty much lurking around here. Checking out all the sections I suddenly I saw the word MISSION. tnx for answering my questions, I don't think 1 sub (specially a type 7) had that much influence on the war. As a whole they did. The way we decimate a convoy for excample is rediculous to say the least. again tnx for answering (another 5min closer to end of day ![]() |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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You shouldn't write off SH5 in any way, it'll be a great game once the patches and mods are in. Sure, it's bug-ridden now, but over time we'll fix it. Sure, it's unrealistic, but that's what mods are for. Keep checking back.
Despite its flaws and arcade-ish nature, I'm surprised by how much I'm enjoying this game, and I see huge potential here, especially with the many editors they've given us. Oh, and there's already many good mods out that fix some of the most apparent problems with the game.
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Last edited by Safe-Keeper; 03-10-10 at 12:48 PM. |
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