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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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I have no problem with the minimalist approach in theory as it does fit the new direction rather well. However the vanilla implementation to me is flawed in two ways. Note I said vanilla, modders are improving it all the time.
1. It's too modern looking. No need for further comment as we've hashed through this ad naseum. 2. Choice of elements displayed. If you're going to pare down the amount of UI elements visible to the player, concentrate on only showing the critical elements. Perhaps have others as a slideout. In fact, ideally almost all elements would be slideouts, as any kind of HUD detracts from the great new fps perspective and eye-candy. Two glaring examples: That ghastly bright orange exclamation mark to indicate the current mission, and the TC controls. Who in the hell clicks on those controls to scale down to 1x from 8192x??? |
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#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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How about somebody Modding some simple SH-3 Shortcuts.
![]() Walking thru the boat has gotten old for me. An oldie but goody... K.I.S.S. |
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#3 | |
Lucky Jack
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Not necessary. It needs perhap three things added. It is a good interface. ![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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TheDarkWraith's 3 Dials is coming close. It gives us the missing commands for moving the boat while retaining some of the new UI look and cleanliness.
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#5 |
Lieutenant
![]() Join Date: Apr 2005
Location: Finland
Posts: 267
Downloads: 80
Uploads: 0
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Dont know if somebody else has already figured out these but anyways
Been tinkering with Page Default Hud script and so far has managed to enable heading gauge and orders bar. Heading gauge is kinda small and as far as i know, it isnt interactive. Been thinking about possibly making it interactive and making it a bit wider so we might have relatively decent way to change heading via UI while keeping the stock UI look Another thing is orders bar. It could be used the same way as officer icons in SH3 ![]() |
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