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Old 03-09-10, 07:26 AM   #1
Immacolata
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Quote:
Originally Posted by GlobalExplorer View Post
I haven't seen the movie, but the novel is completely different than the game. It's all about anomalies, not about killing things. What a great game that would be, if they hadn't amends to make to the action crowds.
Nor the movie or the book is about killing anything really. I just find that the concept of STALKER the game comes closer to the mood I got out of reading Piknik na obochine, which is much more action-like and viscerally dramatic. The movie is serene, god damn beautiful and quite introspective, which is typical for Tarkovskij.
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Old 03-31-10, 08:31 AM   #2
Feuer Frei!
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Just such a shame this series runs on an ever-aging engine...
i have COP maxed, all settings, looks great but imagine the possibilities with a overhauled game engine!
CryEngine comes to mind, Unreal Engine 3...
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Old 03-31-10, 08:35 AM   #3
Nordmann
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Originally Posted by Feuer Frei! View Post
Just such a shame this series runs on an ever-aging engine...
i have COP maxed, all settings, looks great but imagine the possibilities with a overhauled game engine!
CryEngine comes to mind, Unreal Engine 3...
To be honest, even those engines are now beginning to show their age. The main problem, and excuse the pun, is how unreal they tend to look.
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Old 03-31-10, 09:47 AM   #4
Feuer Frei!
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You wouldn't think so with Unreal 3, it shines in Batman AA...
what a magnificent-looking thing that baby is maxed!

The major obstacles to the future of S.T.A.L.K.E.R. engine were its inherent inability to be multi-threaded, the weak and error-prone networking model, and simply awful resource and memory management which prohibited any kind of streaming or simply keeping the working set small enough for (back then) ‘next-gen’ consoles.

The X ray engine, which is what Stalker is running on should be updated at the very least, if, and i stress the word if they decide to continue the Stalker franchise.
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