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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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You can save with damaged ships. But it takes like 2-3 minutes before the dmg get's updated. Try load a game with dmg ships and give it a few mins and you will suddenly see fire appear after awhile.
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#2 |
Chief
![]() Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
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Ran into the same problem. Hit a large tanker and a troopship in a convoy, both already riding deep in the wather while burning from bow to stern. Had to save/quit the game and when I reloaded both ships showed now visible sign of damage anymore. And the weather had changed, too. Damage didn't get updated over time since I spent well over 3 hours with the convoy.
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#3 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Looks like the save bug from SH3,
So use the same rules from SH3 :- Do not save while submerged. upon reload uboat loses boyancy and sinks. Do not save if withing 50km of other ships (including sunk or damaged ships)
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#4 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
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The biggest problems with the SH4 and 5 is that the devs don't clean up the code. There's loads of old code screwing up the game introducing old bugs.
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#5 |
Chief
![]() Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
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That's my impression, too. If you look through the SH5 directories you can see lots of content from SH3/4. If the actual code looks like the files in the directory it's no surprise we're still stumbling upon the same bug as of 5 years ago.
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#6 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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![]() Quote:
You would have thought that they would have cleaned up the old code before adding to it... But no thats too much work. ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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