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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jul 2006
Location: Perth, Western Australia
Posts: 27
Downloads: 9
Uploads: 0
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i've had all of my mag-pistol torps fly straight under the keel to no effect except ONE which snapped a tanker neatly in two.
![]() if it wasn't for this one i'd write it off as a bug, but I'm guessing the 'dud rate' is just really high in the early war. hopefully it gets better or i'm going to be forced to stick to the semi-effective impact pistol. ![]() |
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#2 |
Watch
![]() Join Date: Feb 2010
Location: Down Under
Posts: 24
Downloads: 11
Uploads: 0
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I have had one torp hit a ship at a steep angle and it bounced off and then continued on another path...
I have had one mag torp detonate under the rear of a ship and it blew the back end of the ship clean off... I have had another torp TII detonate early.... |
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#3 |
Bosun
![]() Join Date: May 2009
Location: Stoke
Posts: 67
Downloads: 72
Uploads: 0
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I shot a perfect salvo at the HMS Queen elizabeth, all 4 torps went under the ship, only around half a meter but none detonated. I thought that was the point of magnetic detonators? To add insult to injury, I got pwned by 8 destroyers.
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