![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Torpedoman
![]() Join Date: Mar 2010
Location: Wisconsin
Posts: 111
Downloads: 14
Uploads: 0
|
![]()
I don't know if I should point this out, if it is just to make things easier to do I understand. Having Eastern Europe allied doesn't make a whole lot of sense. Especially Poland and Russia, considering their long history of war and the Russo-Polish War in 1919-21, and again in 1939 a few weeks after the German Invasion. Poland was allied to France and England at this point before the war. Sorry ahead of time if I missed something and just made an ass of myself I am very tired :-p.
Ok I finished my history nit picking. I will be quiet now. |
![]() |
![]() |
![]() |
#2 |
Sparky
![]() |
![]()
Alliances are a simple drag and drop to change, so should I move Russia into it's own UNALLIGNED bubble and make those other nations members of their own EASALLIES?
That's what I'm thinking of doing now. |
![]() |
![]() |
![]() |
#3 |
Sparky
![]() |
![]()
Russia is now unaligned. My engine is starting to spit out it's first output figures now. According to it, in the first month America and Germany will lose 6 relation points (on a scale of 100 to -100). Reasons? Military Buildup and Ideological differences. Sounds logical thus far.
I can't get much more right now out of it, but by morning we should have a text log. ![]() Last edited by R-T-B; 03-06-10 at 04:21 AM. |
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Mar 2010
Posts: 13
Downloads: 46
Uploads: 0
|
![]()
im impressed, this idea has a lot of potential!
it sort of reminds me a bit of Hearts of Iron III unity, industrial capacity and all that if you need betatesters i would be most happy to help (ahistorical is fun anyways :P) btw i would recommend HoI3 for some inspiration if you feel like it, bit buggy but still fun just like SH5 keep up the brainstorming! |
![]() |
![]() |
![]() |
#5 | |
Sparky
![]() |
![]() Quote:
My original idea was to link to HoI or Making History and have it do the dirty work for conflict, but this proved impossible to manage. I have no idea how to get those games to export any kind of meaningful, usable log files. |
|
![]() |
![]() |
![]() |
#6 |
Swabbie
![]() Join Date: Mar 2010
Posts: 13
Downloads: 46
Uploads: 0
|
![]()
yeah 1 and 2 was pretty traintracked, most people actually complain that 3 runs ahistorical a lot so might be better for you
![]() |
![]() |
![]() |
![]() |
#7 |
Sparky
![]() |
![]()
I like a balance between ahistorical and believable. That's actually why I'm not releasing my first log right now, it's very very ahistorical.
I'm working on making it a little more real before posting anything it spits out. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|