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#1 | |||
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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What Snestorm forgot to mention was that you can turn your uboat towards the target until the bow or tail is right infront of the target. Then with the periscope line at 0 (or 180) you do the time measurement. (now your speed won't influence the result because it's also along the periscope center-line) Afterwards when you're done you can turn back perpendicular to the target track. Depending on how close you are you may not have the time to do this. But you don't need to do this when close to the target track at all. (where his bearing changes quickly) You can do it whenever you see an AOB between 30 and 150 and are quite far away. Like during the time you are trying to get ahead of him. Just temporarily turn towards him. As for the number crunching. It's pretty 'simple'. Just divide target length in meters, by time in seconds. Then times 2 and you have knots. The accurate m/s-to-knot conversion factor is 1.944, which is 3600 seconds divided by 1852 meters. But you'll appreciate the simplicity of a nice round number I'm sure. ![]() Quote:
Uncertainty of the other values (AOB and range) can be neutralised or migitated by firing with 0 gyro angle AND shooting perpendicular to the target track. (which means the sub should also be perpendicular to the track) But now uncertainty of the speed has the biggest impact on lead. That is the life of a Uboat Kaleun unfortunately. But luckily the above mentioned speed measurement method is quite accurate. And even in a historical sense. They had a moving line in the scope optics that was synchronised with the gyrocompass. Any slight turn and the line moved against it.
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#2 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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nevermind, I see it. Steve |
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#3 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
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minutes 15 seconds is easily attainable at ranges above 9000 M, so you can angle yourself to get a perfect shot while attaining its speed. The issue I have with the fixed wire method is I have to get speed then do an attack run, instead of doing both at the same time.
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#4 |
Engineer
![]() Join Date: Dec 2009
Location: Canada
Posts: 203
Downloads: 73
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As I mentioned above, you can do an attack run while doing the fixed wire method. I do it all the time. It does not matter what angle the ship is relative to you, so you can travel towards it from the front (almost head on), do fixed wire, and make your shot. If you need to turn more towards its track, well, hit hard rudder until you're roughly on the right track, and then fire. That adds a couple seconds, at most.
When I do it this way, it is rare for me to take more than a few seconds between getting the speed and firing the torpedoes. It is done in one run. If approaching from behind, you're going to have to overhaul the target anyway to shoot from 90 degrees, so I don't see how that takes any more time, either. Briefly turn towards the ship. Take speed bearing(60 seconds or less, often times 20 or less). Turn the U-boat back to parallel course. Finish overhauling. Turn U-boat one last time. Fire. You're going to overhaul and close distance anyway, might as well get some immediate, up-to-date information while doing it. ![]()
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SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU. |
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#5 |
Watch
![]() Join Date: Jan 2010
Posts: 29
Downloads: 65
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The things that have made all the difference to me is the AOB tutorial mentioned earlier in the thread and making a Submarine attack course finder.
I shoot from such short ranges that distance doesn't seem to matter. As far as speed goes if a convoy is slow then its going to be 6 or 7 knots. I put in 6.5 knots and do fine. Again the short range may help there. It may not be perfect but I have found it very useful to be able to make snap shots like that, particularly in poor visibility. Printing that AOB tutorial as a reference doubled my accuracy. |
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#6 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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I have installed the hitman optics.
Question: How do you toggle manual TDC data entry without going F6? Steve |
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