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Old 03-01-10, 10:13 AM   #1
Drifter
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Originally Posted by Heretic View Post
As someone who plays heavily modded immersion-based Oblivion, I'm estatic to hear something that that could be possible with SH5.
No Psychic Guards and Attack and Hide mods were mine, though no scripting was involved in those two. Among other mods, I also made the Locked Doors and Knocking mod, which did include my own custom scripts.

It seems that most here don't quite yet understand the huge potential through scripting. The most powerful tool there is for modding a game. Woohoo!
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Old 03-01-10, 10:19 AM   #2
Heretic
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Quote:
Originally Posted by Drifter View Post
No Psychic Guards and Attack and Hide mods were mine, though no scripting was involved in those two. Among other mods, I also made the Locked Doors and Knocking mod, which did include my own custom scripts.

It seems that most here don't quite yet understand the huge potential through scripting. The most powerful tool there is for modding a game. Woohoo!

Yeap! Welcome aboard! There's a lot of new potential here. I was hoping it'd attract talent from other genres.

For those who are unfamiliar with Oblivion mods, there's a group of modders that specialize in realism and immersion mods. Wonderful stuff. Totally remade the game. If you have a good foundation, amazing things are possible.
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Old 03-01-10, 10:21 AM   #3
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Even I as a non-modder realize what a powerful tool scripts can be. This is exciting news. In theory modders could take SH5 much farther than SH3.

Gunnodayak is correct, "whining" and "fanboyism" are no longer acceptable terms on this forum, the correct p.c. terms are now "enthusiasm-challenged" and "criticism-challenged"...
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Old 03-01-10, 10:23 AM   #4
capthelm
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script particle effects inside the uboat mmm
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my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo
my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8
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Old 03-01-10, 10:27 AM   #5
gutted
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I've poked about in the menu editor, the goblin editor & the map editor.. but i cannot figure out where this script editor is.
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Old 03-01-10, 10:28 AM   #6
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Originally Posted by gutted View Post
I've poked about in the menu editor, the goblin editor & the map editor.. but i cannot figure out where this script editor is.
I wish I could help you, but I don't even have the game yet. Sorry.
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Old 03-01-10, 10:33 AM   #7
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So does this mean it would be possible to completely change SHV to be akin to SH3 with all boats available, accurately modeled, and include the full period of the war? In short, an upgraded version of SH3? Perhaps even include the PTO? That would be incredible but I'm probably dreaming right now.
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Old 03-01-10, 10:39 AM   #8
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Originally Posted by scrapser View Post
So does this mean it would be possible to completely change SHV to be akin to SH3 with all boats available, accurately modeled, and include the full period of the war? In short, an upgraded version of SH3? Perhaps even include the PTO? That would be incredible but I'm probably dreaming right now.
I cannot really say for sure as I do not yet know how limited the scripting is for SH5. If the UBI devs were really liberal in the script commands made available in the tool set, then I can see almost unlimited potential. Yes, your dream SH5 might actually happen someday.

But I'm not trying to give anyone false hopes here. We will just have to wait and see.
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Old 03-01-10, 11:04 AM   #9
Onkel Neal
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Should I amend the title to "complaining" ?
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Old 03-01-10, 11:07 AM   #10
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Quote:
Originally Posted by Neal Stevens View Post
Should I amend the title to "complaining" ?
Whining is better under the circumstances. Most of us haven't yet bought the game. Thus we can only whine

Quote:
Originally Posted by Drifter View Post
Hey, I hope you liked that mod. As you know, it allows killing people without guards always popping up out of nowhere. Assassin characters are so much more fun. Hehe.

Anyways, as far as saving modded games, I'm really not sure how that works.
I was more of a "scared cat hiding in the dark" than "assassin" but it sure was great to kill a merchant and steal his mithril armor without Monty Python guards hearing me from 10 km away. Your mod one of the essential fixes to the game. So let me also wish you a great welcome to this community and hope to see mods for SH5 from you

As for variables and save games, if it works as Oblivion did, it should be ok. For example, the hunger mod saved the status of a user-created variable.
There's one more thing I actually DO worry about. They said that you can't write stuff in the commander's log. That's so easy to do that I need to wonder why they chose not to implement such a simple thing. It would be a great asset if we could create Text-Boxes and buttons that take those variables and start scripts based on them. If we could mod in stuff like "increase depth by X meters", we could turn this baby into pretty much the perfect sim
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Old 03-01-10, 11:08 AM   #11
Drifter
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Quote:
Originally Posted by Neal Stevens View Post
Should I amend the title to "complaining" ?
How about just:

Enormous potential- SH5 allows scripting!

That would be nicer. Thank you.
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Old 03-01-10, 11:10 AM   #12
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Holy Cow !
OK i'll stop whining.

Script editor look's good, maybe i should try to recruit some fellow scripters from Egosoft X3TC community.
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Old 03-01-10, 11:44 AM   #13
Drifter
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I am only making my best deductions from Urfisch's few screen shots, but it appears that many things which were hard-coded in SH3-Sh4 are now open to scripting. I think it is safe to say that SH5 will be much, much more moddable.
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Old 03-01-10, 11:49 AM   #14
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The screen shot below appears to allow the custom scripting of ship AI. Good news if true!

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Old 03-01-10, 10:28 AM   #15
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Quote:
No Psychic Guards and Attack and Hide mods were mine, though no scripting was involved in those two. Among other mods, I also made the Locked Doors and Knocking mod, which did include my own custom scripts.
I was not aware of these mods. Methinks I must have another look at the Oblivion modding scene, because while I love Oblivion, I was pretty displeased that it wasn't more immersing (I missed things like having to sleep, having to eat, your clothes getting wet, etc.).

Either way, this is awesome news!
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