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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Having a huge workload will wear any modder out fast. I think very few people have any idea how much work goes into some of the mods, let alone a supermod. I know i won't ever attempt what i did in SH4 ever again, it's just too much work. Nobody here will probably believe it, but for awhile, between my normal RL job, and modding at night, i was having 18 to 20 hour days for a week or two at a time.
edit: One reason why i never tried to form an official team with TMO. |
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#2 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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It would be so great if you guys could work on it as a full time job. But that's probably just impossible, seems like there's way too much dissent and/or legal issues. ![]() |
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#3 | ||
Rear Admiral
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#4 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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@Ducimus
I have no idea what would be the solution, but... If I can do anything to support the genre, I will. No matter ATO or PTO (even if I have a preference for ATO, and hopefully with wolfpacks ![]() And who knows, maybe someday I'll be tired of ATO and will discover new aspects of PTO.. ![]() |
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#5 | |
Ace of the deep .
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#6 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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And after keeping that up for months I couldnt even stand to play the game |
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#7 | ||
Rear Admiral
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