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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: May 2005
Location: Germany
Posts: 62
Downloads: 41
Uploads: 0
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Well i cant believe this is seriously their name choice,....
`Torpedo Officer: Kurt "steck sie rein" Faust` Shall i translate it?, something like Kurt "stick her in" Fist I really hope that's moddable or i get a problem each time i look at that screen. The cooks name isn't much better,.. that hackle hacklaender thingy. You know HAck is some form of hacked raw meat,same you use for spagetti sauce or burgers, etc. real jesters at work i guess ![]() THat is a tiny little bit flat isn't ![]() |
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#2 |
Eternal Patrol
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Bear with me, as I'm actually going somewhere with this.
Silent Service: No crew. But who cared, because it was the first real subsim, and a lot of fun. AOD: No crew. But who cared, since it was a good submarine combat simulator. Silent Hunter: No crew. But who cared, because it was another good submarine combat simulator. I could imagine a crew. I even gave tours of the boat to pilots I rescued. Also I ran simultaneous careers, one from each available home port. Silent Hunter II: Had little blue figures that turned red if they were killed. Not much else to recommend it. Silent Hunter III: First subsim to have a real crew. The management was tough, but it was cool to see them there. The names were limited, but SH3 Commander fixed that, and I can run three or four simultaneous careers, and though the faces are limited I will never have a duplication of any names. Silent Hunter IV: The crew management was much better, the faces more realistic, and I still have limited repeating names, but I live with it. Silent Hunter V: Every patrol, every career, every time I play I'm going to see the exact same very distinctive faces, with the exact same name. No matter who I am or where I go, they'll always be the same. That last part may not be true, and I'm hoping there will be a lot more variety than we've seen so far, or at least that this will be one of the parts that's easily modable. If it is always the same, it's going to get boring very quickly.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Rear Admiral
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![]() Please tell me that at least one of the crew always wanted to pretend to be an architect. |
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#4 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I think we'll see multiple crew packs...I keep saying I'll smile a smug smile when someone makes the first "Das Boot Crew" mod with appropriate faces and names. And of course I'll download the hell out of it. My boat is going to have U-boat spezial cocktails for damn sure. ![]()
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#5 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
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U-boat spezial cocktail heh That joke never gets old
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#6 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
Uploads: 0
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Finally I can have all rejects for a crew.
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#7 |
Navy Dude
![]() Join Date: Oct 2008
Location: Croatia
Posts: 173
Downloads: 73
Uploads: 0
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Kurt steck Sie rein Faust is really weird nickname...
I mean.. Kurt steck Sie rein die Faust ... ![]() ![]() creepy Thats about our Sonarguy: Benno always writes letters to his mother, which of course when found is even more fodder against him Benno begins to cry if stress is too high. I hope he will not cry when we suffer dc attacks... |
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#8 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#9 | |
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#10 | |
Sailor man
![]() Join Date: Dec 2009
Posts: 48
Downloads: 11
Uploads: 0
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Quote:
It's nice that they have individual backstories etc... but once we start different campaigns it's going to start taking the realism out of it once we are down in the submarine for our 2nd campaign only to realise everyone who died in the first campaign is back again at their stations.... ![]() Unless the devs have made hundreds upon hundreds of individual crew members...which they just havn't....then we can look forward to our crew constantly resurrecting...which will just become stupid. |
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#11 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#12 | |
Sailor man
![]() Join Date: Dec 2009
Posts: 48
Downloads: 11
Uploads: 0
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I guess it all depends on who is willing to bog down their system in countless crew packs because the devs only made one.... |
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