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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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Modded SH3 definitely looks much better, which is not unexpected really; modders take their time and produce quality work, developers run to a tight schedule and have to make do.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#2 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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I still can't tell if the SH5 interior is too big, but it does feel bigger.
Especially in some shots: ![]()
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#3 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Are we discussing Differents or Differences ?
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#4 |
Eternal Patrol
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HEY! That's my department. Don't be slaggin' me for correctin' peeps no more, okay! Hatguy, or whatever it was you called me!
![]() I think Flakmonkey's SH3 interior is outstanding as well, but JScones's comment is true as well. People have been working on SH3 for five years now. Just think what SH5 might be like with that amount of love and care. Still, if SH5's campaign system is that much better...
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Planesman
![]() Join Date: Mar 2007
Posts: 197
Downloads: 22
Uploads: 0
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What's the loading times for the SH3 one though?
the SH5 engine is designed for the big interior spaces, and thus probably loads in a fraction of the time it takes SH3 to load that mod. GWX still takes around 30-60 seconds to load a campaign mission on my rig. Still looks good in the SH3 screens, but performance wise? some of the lesser PCs might struggle if you walk from one end of the boat and turn around to look the other way. Just my two cents. |
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#6 |
Ace of the Deep
![]() Join Date: Aug 2008
Location: West Virginia
Posts: 1,207
Downloads: 14
Uploads: 0
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