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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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![]() Quote:
But since there wasn't any Dieselroom Mod at the time i created my Das Boot Mod it was ok, now we have a Dieselroom and we can change and Mod the Sound wich way we like. Perhaps i make this Sound as an Extra Patch for the Dieselroom User that uses my Das Boot Mod too, but first we shall wait until FM released his Final Version. ![]()
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#2 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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![]() Quote:
After FM and DD release their work, then you can work better and make a much more real diesel sound to fit with it, It is not the time, and you have the skill to do it , so it is a matter of time until you can really work on it! ![]() |
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#3 |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
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Hi, sorry for the lack of informations since 01-29 :
At first, many thanks for your helps. 1 - I need some times for tuning "my" sound, as i meet the same problem as in SH4 's modded "Crash dive" sound (sound and game are differents, but trouble is exactly the same) : this sound is played one times per session, never more. I Don't know why, i need some times to solve that...maybe the modded sound needs to be exactly equal in time ? 2 - As Flakmonkeys intends to do an animated 3D diesel engine, i'm waiting for the final reliable FM version before applying "my" diesel startup sequence to his beautiful work. It needs a great startup sound !!! Please, please, let me do it !! So now, my next attempt is to "create" a moded sound exactly the same as stock sound in duration, bitrate, frequencies, etc, etc. Maybe the trouble is that i merged splash sound (when the sub emerges) and diesel startup from "Das Boat" ? Regards, Ar Nahud II l'Excommunié |
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