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View Poll Results: ARE MODS IN MULTIPLAY A PUBLIC STATEMENT & SUBJECT TO CENSORSHIP?
NO 16 72.73%
YES 6 27.27%
Voters: 22. You may not vote on this poll

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Old 02-12-10, 09:12 AM   #1
St. Cobra
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I say your title of this thread is wrong and misleading.
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Old 02-12-10, 09:14 AM   #2
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Originally Posted by St. Cobra View Post
I say your title of this thread is wrong and misleading.
The title is expressed as a question, and contains nothing that is misleading.
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Old 02-12-10, 09:17 AM   #3
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Maybe our politicians are crazy, but not that much.
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Old 02-12-10, 09:17 AM   #4
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the first line of your OP asked 'to what extent'.

i can't see them making it more restrictive than sh3/4 plus how would you filter out whats allowed and what isn't?

the easiest way to prevent something being modded is either hardcode it or encrypt the config file.
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Old 02-12-10, 09:23 AM   #5
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What would UBI gain by do this?
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Old 02-12-10, 09:24 AM   #6
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Nothing,Ships is kind of speculating
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Old 02-12-10, 09:33 AM   #7
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Quote:
Originally Posted by AVGWarhawk View Post
What would UBI gain by do this?
nothing, but that's never stopped them before, has it?
I'm not saying it will happen, It could tho, if mods were to be somehow uploaded into the main server. But that's reeks of "the DRM is the matrix" conspiracy theory.

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Originally Posted by tonyj View Post
Dan stated that sh5 would be even easier to mod than sh3/4 and more open.
it could come with the SDK even, but that doesn't stop anyone (that anyone being, in this context, Ubi) from saying "your mod is 'ilegal', and using it will result in your game acount being banned"
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Old 02-12-10, 09:38 AM   #8
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i see what your saying. do you think it would be possible to create something controversial in sh3/sh4?
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Old 02-12-10, 09:55 AM   #9
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Quote:
Originally Posted by tonyj View Post
i see what your saying. do you think it would be possible to create something controversial in sh3/sh4?
well... it's ilegal to display swasticas on some countries. So, i'm certain it is possible to create something controversial as a mod for sh3 and sh4, as a matter of fact, it has already been made.

I'm going to put my tinfoil hat on just to make a point, please bear with me.
Imagine I live in Germany and download a "realistic flags mod". The Ubisoft servers know I live in Germany and block that mod because, after all, it's illegal to display swastikas on games.

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I voted "no"
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Old 02-12-10, 03:25 PM   #10
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Quote:
Originally Posted by tonyj View Post
i see what your saying. do you think it would be possible to create something controversial in sh3/sh4?
Quote:
Originally Posted by razark View Post
If my modded files are on my computer, why would they have any say in that?
well a few that come to mind are screams of drowning men sound effects, blood and flying body parts added to damage and debris, swastikas, nudity on wall posters and pictures in the game, and a few more i cant recall.


any and all of these are personal choices that were made into mods for sh3 or sh4 and likely to be done for sh5 as well but if these mods are made or stored online with online saves then the content stored in these saves are controversial and could have content restrictions placed on them for UBI's protection against liability.
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Old 02-12-10, 09:25 AM   #11
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Quote:
Originally Posted by tonyj View Post
the first line of your OP asked 'to what extent'.

i can't see them making it more restrictive than sh3/4 plus how would you filter out whats allowed and what isn't?

the easiest way to prevent something being modded is either hardcode it or encrypt the config file.
Thanks for the input, but if you get into multiplay, a mod then becomes an instant public message.
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