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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: Apr 2006
Location: Bucharest, Romania
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Actually they dropped it because they couldn't afford keeping the servers running and stable. Of course, it was put in a different, more favorable light.
In other news, Blizzard announces that all its games will require permanent connection: http://www.gametrailers.com/video/ba...tainment/61756
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#2 | |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
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Now, I have no problems with that one. Blizzard's games have become the ultimate online games (besides FPS like Doom, Quake, UT or the new AvP). WOW is the most representative in that aspect, but also games like Starcraft are massive in MP gaming volume, and so, it seems logical to incorporate the online aspect into SC2 and the other games. But, what fits perfectly into Blizzard's games, doesn't in Ubisoft's, specially in simulators. But it seems that the user's experience and wishes don't count. And they still expect to get massive cash flows? I hope they learn a good lesson from this HUGE mistake. Cheers ![]() |
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#3 |
Stowaway
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thanks for the info but it has been written about before
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#4 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
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#5 |
Seer of visions
Join Date: Mar 2005
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Eh Eh Eh
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#6 |
Fleet Admiral
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Oooh! Spam opportunity!
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#7 |
Pacific Aces Dev Team
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I myself don't like the DRM in SH5, and will not buy it as long as it is there, but come on, this all is starting to be saturating.
This thread isn't even about SH5 itself, and it is certain now that SH5 will appear in March with the DRM as expected, so please stop beating the dead horse and let's talk about SH5 itself.
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One day I will return to sea ... |
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