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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I would like to thank you elanaiba for dropping by and talking to us.
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#2 | ||
Mate
![]() Join Date: Nov 2009
Posts: 53
Downloads: 15
Uploads: 0
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![]() Quote:
![]() Oh, and I have to admit to be (probably) wrong about my earlier assumptions on how hard it will be to (me: impossible) to put a real dent in the outcome of the war. At least the SH5 page suggests under "Campaign" that Quote:
![]() Well, regarding the campaign I personally am open for such new ideas as long as they are not the focus of the game and are pretty hard to accomplish. I draw a strict line between the game and the reality and can live with such a thing. Other games (especially RTS titles) have done similar approaches and I was fine with them as well. However, I do understand that this is a bit ... delicate so I would not be surprised to find a Mod that removes such alterations once SH5 has hit the shelves. (And yes, I hope that such Mods will be possible) |
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#3 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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