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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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I think you would be surprised.
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#2 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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Perhaps I would. Perhaps I wouldn't. They still developed the game, though, and it's unfair to suggest that they shouldn't have to shoulder at least some critisism for the game they delevoped as long as that critisism is fair and balanced.
Of course, it would help if we all actually saw the game first, of course. And I'm as guilty of jumping the gun as everyone else. |
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#3 | |
Born to Run Silent
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Good points, all of them. ![]() One of the problems I see with this round of SH development; in the past the game company was very good about providing us updates and info on the progress of the game. And why not? Subsim has championed these games since SH2 in 1999. But with SH5, there has been very little interaction or access to the game. When I ask my kid to show me their homework so I can see how much they've done, and the kid keeps stalling and stalling...I get the impression the homework is not going as well as I hoped. ![]() At this point, 4 weeks before the game is due to be released; I have not seen anything since Sept, and I expect Ubisoft to delay sending the gold review copy, which other game publishers send 2 weeks before release, until after the game is actually out. I've got a bad feeling about this, to quote Harrison Ford ![]()
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SUBSIM - 26 Years on the Web |
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#4 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
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I still have a positive feeling towards the game (if looking past the "thing"), but yeah some things are worrysome.
The most used view/station in all SH games is the map, and we haven't seen anything meaningful about it except that at 0% realism the enemy ships will have colored vision cones, and we can steer the sub with an arrow on the map. How do we navigate? Still GPS? something else? Plotting? Map notes? Then obviously targetting, nothing shown about it. Then the targets, on the website we have cool renders of ships that you would seldom encounter in a "realistic" career, safe for the 2 destroyers. Where are the merchant ships? How many of them? I understand that there's no point doing a full review before the game is actually out, but usually new games advertise their "features". So far the features advertised are nice but hardly the most relevant to a sub sim. |
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#5 | |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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#6 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
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In other words... SHOW US SOMETHING NEW #$%^@!
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#7 | |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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It's like they KNOW it's bad or something. At the very least that's the impression they are leaving many people with. ![]()
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#8 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
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I suspect that Ubi silence is caused by the huge limitations of the stock game and the new type of game, more 3D arcade than previous versions and focused to casual gamers or an interactive movie.
For example i think that some stations are limited to the 3D crew and not used by the player as a role of captain, for example TDC
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#9 | ||
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
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And, FYI, our multiplayer mode (in the tournaments of the 24th) can have realism as high as just having unchecked the "No map updates" (it'd be a gameplay madness to have this one checked when navigation isn't reality-like 100%) and "No weapons officer" options (though we must still call out for the weapons officer to ask for solutions). Everything else is always checked. We have been commited for realism for a while (I entered the SubClub mid-year 2004, but the 24th's history goes back to 2002), and many people in our forums are also complaining about what we've seen and read so far. But that doesn't mean I don't prefer objectivity first. Quote:
Protectionism, well, maybe, but only because I understand their position, and think they deserve more than being insulted or critizised non-stop for doing their job when they might be doing a not-so-bad work, but we don't know, so we can't tell accurately enough. And, we can't blame them for OSP/DRM, that's all Ubi's suits' creation. But things are constantly getting mixed up, and absurdness has invaded Subsim in the name of DRM. I don't agree with its implementation in SH5, but I'm starting to agree with those that think that this is starting to be excessive. Cheers ![]() |
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#10 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Stock SH3 and SH4 would have been flops on their own if not for our modding community. SH5 is supposed to be the most open one ever, so from that standpoint, it has the potential to be the best one ever.
The only thing holding it back is the DRM issue. And I suspect that Ubi will drop that at some point. So it's FAR too early to make bold and sweeping statements like this.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#11 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
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It is being speculated by some that Ubi might release a patch for SH5 to remove DRM once it thinks that the big profit has been taken in already, some time after initial release.
Maybe we can hope for that. In the meanwhile, what there is will be what we get... ![]() |
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#12 |
Born to Run Silent
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Disagree.
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SUBSIM - 26 Years on the Web |
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#13 |
Stowaway
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#14 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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I'll take GWX for the block, Chuck.
![]() Granted, SH3 was out for a while before the GW team got their hands on it, but its folks like RuB and GW that, I feel, have given the game the staying power that its had. It would be interesting to compare the sales of SH3 in the first 3 months of release vs. the months since then.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#15 | ||
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
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Cheers ![]() |
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