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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
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To tater:
I just used term "Dynamic Campaign" as I understand it was used when SHIII was released. That's all, and we seem to be thinking about tactical/strategic effect in the same way. To razark: Since when great graphics has been something to do with realism?!? And yes, I actually like to read manuals, US Navy ones especially. Well writen, detailed, full with information. ![]() ![]() ![]() To Galanti: You got my point. I think we have been going backwards a looooong time. Not in every aspect, but in many anyway. -RC- |
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#2 |
Eternal Patrol
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The meaning of the term 'Dynamic' seems to be somewhat...dynamic?
What the others had that SH2 lacked was a truly great random Career Mode. I hope the new 'Dynamic Campaign' doesn't lose that.
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#3 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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Yeah I think the new word now is 'random' for SH3, not dynamic.
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#4 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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![]() Quote:
It seems that game makers these days think that flashy graphics are the only thing we want. I like graphics, but I much prefer gameplay. |
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#5 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
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To razark:
Sorry, got you wrong. (Maybe because I'm not a native speaker, or because I have been hanging around here too long... ![]() ![]() -RC- |
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#6 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() Quote:
but todays games are not produced for "re-play". they are like burgers...taste nice for the moment, but you will be hungry shortly after the meal. and this is a system. cause only games, which are not worth to play them again, cause people to buy new games. ![]() and eyecandy helps to sell games. most people are not that minded, like many here in this forum. most of the gamers become more and more "casual gamers", which are like addicted nerds, who just see a nice packshot, trailers, screenshots and need to buy this crap. but after some hours of playing, even they recognize the less nutritive game content -> and head out to buy a new game. its a willed and planned system, guys.
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