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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() Quote:
thin line...
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#2 | |
Subsim Aviator
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"Silent Hunter 5 is the result of a lot of hard work on the part of many individuals at Ubisoft, their hard work is appreciated by all of us here at subsim! As we close to release date, we have heard much of the good, the bad and the ugly, some of it has been fact, some of it has been unsubstantiated rumor, but we will reserve our judgments of SH5 for a later date when we are able to officially review the released product. Furthermore, as Subsim.com is a place for the promotion of submarine simulations and the companies / individuals that develop them, we feel that our forums are not the place for discussion or suggestion of boycott or any other actions which work against the development of present or future submarine simulations."
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#3 | |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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![]() Quote:
Would the point be that it would work in the interest of long-term subsim development?
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#4 | ||
Subsim Aviator
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However, when people start talking "boycott" on a product that they have never even gotten hands on, we have a problem. now if Ubisoft came out and said "Our game discs will be made of 100% pure crushed eagle beaks and baby seal bones. and the pages of our manuals will be written by child slave labor." the whole "boycott" argument might have some legs to stand on. but just because a company tries to protect its own rights by some means that we dont necessarily agree with, or because some content we really wanted didnt make it into the final build... those are some pretty stupid reasons to start picketing Ubisoft HQ Quote:
we are a month out or more what source do you have that says they HAVE a review ready copy for subsim? what makes you think subsim.com is entitled to a review copy??? (no offense to Neal)
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#5 | |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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![]() Quote:
Just because these things are not important to you, doesn't mean that other peoples grievances are "stupid". ![]()
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#6 | |
Subsim Aviator
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I AM rather upset about a lot of it difference is... im just being fair and unbiased
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#7 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() Quote:
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#8 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Wow. Over-reacting much?
I can perfectly well understand why Subsim is shutting down stupid "boycott" threads, and Subsim is a private forum, free to be run as it pleases the owner.
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#9 | |
Born to Run Silent
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![]() Simply this, guys: boycotts are the nuclear weapon of community activism. People as individuals can determine for themselves if they want to buy a game or not. You are right, but the core mission statement for Subsim has always been, to support sub game developers and the people who play subsims. Politics and sub games are apples and oranges.
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SUBSIM - 26 Years on the Web |
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#10 | |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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![]() Quote:
Exactly....so why the need for censorship?
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#11 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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#12 |
Subsim Aviator
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because the buck stops at Neal's desk
![]() thats the reason ![]()
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#13 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() Quote:
![]() Cause in this whole discussion i miss one important point: What about the facts in progress and information with this game? And the rating of this behavior? Maybe from this point of view a support for such manner is no longer appropriate... Look Most of us follow the development of sub games since more than 10 or 20 years. Me too (my first subsim was silent service and wolfpack). And we are a very passioned and skilled community, which made SH3 to one of the most worthful subsims ever. We all are not dumb and have our opinion about, how the 5th part of this series should be - analysing the former versions. So UBI noticed that...and we where all made very hopeful, with a lot of big words (UBI in summer 2009: Now, we are doing all different, New ways in creation, We will have a special community developer, the community really counts for us. Be sure, to get a really nice game, to your long term needs, etc.) and now we all see, not to get most of anything from that, what has beeing promised and proclaimed...adding a really unfair kind of information policy (e.g. why didnt got neal the preview version first, before any press got it???)...and all this beside the facts of semi dynamic game content, only one boat, a limited time line, an console optimized gameplay and interface...and things like non-local savegames, permanent net connection...etc. So, is there still the need of politeness in supporting the studio, which just follows the orders from UBI HQ?
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