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Old 01-26-10, 12:59 PM   #11
Obltn Strand
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Join Date: Oct 2009
Location: Helsinki, Finland
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Quote:
Originally Posted by Iranon View Post
generally, bigger means less dangerous.

Armed trawlers are awkward. Their underwater shape is a pain for both contact and magnetic detonators and they pack enough firepower to make a surface battle costly; this should usually be avoided but it's possible (if you have to take them out in close combat, I recommend disarming them with heavy flak).
They aren't as good at detecting you as true military vessels, and the low speed of most means you can simply outrun them if you don't want to play.
Very odd. To me armed trawlers are easy prey with deck gun. Just keep bow towards the enemy and wo shouting ranges. Calm weather also helps.
I start pounding them at 4000m and sometimes score two or three hits before it even spots me. Less than than 2000m away it begins to turn revealing larger target profile. Very bad choise for poor trawler.

I have managed to sink several of them with torpedo too with both impact and magnetic detonators although I don't consider it to be worth one. Maybe aft tube if firing position allows.
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