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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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#2 |
Torpedoman
![]() Join Date: Jul 2009
Location: Buenos Aires, Argentina
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#3 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
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The Silent Hunter series has never been what I would consider a series of hardcore simulators in the tradition of Falcon, Steel Beasts and the Janes/Sonaylists simulations. Rather, the series has always been more about flash and the overall gaming experience. I would group Silent Hunter with the two games that you had mentioned.
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#4 | |
Torpedoman
![]() Join Date: Jul 2009
Location: Buenos Aires, Argentina
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![]() Quote:
![]() i never talked about hardcore sims, but i think this is more than just black or white. There is at least one shade of grey. hardcore sims .... "simplified" sims (like sh3)... games (like Battlestations...) i honestly believe that grouping anything other than ultra hardcore sims as "mere games" is an over simplification. |
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#5 | |
Navy Seal
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Posts: 8,643
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#6 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
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Question... how would one go and do a more hardcore subsim, where one man behind a screen has to steer an entire submarine?
SHIII * is about taking command of a sub, and as such is a pretty good simulation of it. Can be improved by adding systems and enabling options, of course. But a game it isnt - games can be played without any knowledge of the subject. Sims need some klnowledge before the player can taked control. Only Hardcore Sims such as certain flight simulations (and payware addons?) need you to read a handbook, and follow procedures for things to work. and as a kaleun, you do not need to know the knobs and switches and levers to start a diesel engine...
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#7 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
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the thread drifts from its destination...
simulation is simulation. if hardcore or not...it needs to have a good feeling, that "simulates" the theme of the game. so gameplay is not just for noobs, to be easy or hard. it simply answers the question itself. simulation is simulation. and if the simulation is not deep enough, its no simulation. sh5 might not be that deep, as it needs to be, to be called a simulation. so we have the case here. no one knows, what the gameplay really looks like. nothing is answered. so it seems to be like many are frightened of: no simulation. no more questions.
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#8 |
Sailor man
![]() Join Date: Jan 2010
Location: The engine room
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