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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
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Sorry JERM138, I use this all the time and have no problems with it. You must have a number plugged in wrong somwhere.
there is no reason why that should be crashing after you restore your original files. thats just crazy. Remember you only have to edit two files to do this. if you have a lonitude or latitude number that dosn't exist SH4 will crash because it can't put your ship or you base on the map. Becarful to plug those numbers in right.
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My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1. http://www.subsim.com/radioroom/showthread.php?t=158704 Last edited by Trool323; 01-19-10 at 01:36 PM. |
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#2 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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![]() ![]() ![]() I just wish there was a simple mod we can enable that does it all for us. Still I agree one thing I hate is heading back to base - takes far to long even at its highest TC. |
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