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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
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Further to Steve's answers: 1. Fatigue is linked to a compartments efficiency and therefore capability. Qualifications therefore effect capability. 4. Yes, there are British S and T class subs, two American subs (Gato and another) and some others (e.g. Italian). Check out the museum to see all the ships you'll find in game. 5. The 'Depth under keel' ping won't be heard by enemy ships.
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#2 |
A-ganger
![]() Join Date: Dec 2009
Posts: 72
Downloads: 16
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This is good to know. I have always been very careful about using it since I read it broadcasts your position. Nice to know it's safe to use. I assume this applies even to ships actively hunting you?
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#3 |
中国水兵
![]() Join Date: Oct 2009
Posts: 280
Downloads: 35
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As far as I konw the ping sound is just for the player's gratification. I belive it even playes the sound if you don't have an active sonar installed on your boat.
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#4 |
A-ganger
![]() Join Date: Dec 2009
Posts: 72
Downloads: 16
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It plays on the Type IIa for sure. If that thing has an active sonar, I have yet to find it.
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#5 | |||
Eternal Patrol
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What they all did have is a device called the Atlas-Echelot. This was a specific sonar machine pointed straight down and was only for bottom-sounding. Next time you're in the SH3 control room right-click on the Navigator and you'll see it above the Nav Chart table. You can even push the button and read it yourself.
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#6 |
A-ganger
![]() Join Date: Dec 2009
Posts: 72
Downloads: 16
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Thanks for the info Sailor Steve.
Yes I've seen it there and made the connection. I also noticed that it only updates when you tell it to do so, then holds that number on the dial until you next update with a ping. These little touches go a long way. |
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