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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
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Its 2-d as far as i can see.
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#2 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
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I dont mind to be 2d.As far as it is well made.
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#3 |
Eternal Patrol
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I'm not sure what a 3D periscope view should look like. Can someone enlighten me?
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#4 |
Frogman
![]() Join Date: Dec 2009
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That would mean that while you're looking through the scope your view is still "attached" to your man inside the boat. So that, for example, nudging your view to the right would seamlessly go from looking through the scope, to looking at the interior of the boat. Nudging back to the left would show you the view through the scope again.
Obviously the scope itself would need to operate on a second set of controls. It'd be a nice devlopment if it were possible.
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#5 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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yeah i thought of this idea myself. It would be more realistic because you could watch the instruments in the 3-d u-boats insted of reading them 2-d
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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