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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GWX Project Director
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On behalf of the GWX devs and crew, you are quite welcome, and we are glad you are enjoying our work.
It was indeed a massive labor of love built by many hands, and spanned roughly four years from start to finish. @ RickR: The Silent Hunter devs are well aware of our work and have looked at it closely. Infact I think that Dan Dimetrescu is probably about ready to strangle us all if we meet again. (Somewhere there is a picture floating around that was taken at the Houston Subsim meet where he is pretending to stab me in the back.... That dude is TALL!) Really nice guy though... with a wicked sense of humor. ![]() Dan did pay the GWX team high praise though, when he said that many of the Silent Hunter Dev team actually played SH3 with GWX installed. As far as the GWX team is concerned though, we are thankful that the Silent Hunter devs built SH3. Without SH3, there would be NO GWX. Sink'em all kaleuns! ![]() ![]() ![]() |
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#2 |
Chief of the Boat
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I distinctly remember somebody else trying to 'stab' you in Houston but luckily he was wearing high heels and you were able to run away from him/her or whatever it was
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#3 | |
Gunner
![]() Join Date: Apr 2005
Location: AZ
Posts: 93
Downloads: 25
Uploads: 0
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![]() Quote:
![]() But would it be too much wishful thinking on my part to hope that the Dev-Team might be persuaded to leave enough openings in SHV to allow development/modding of a serious wolfpack option? In career that is? |
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