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Old 01-02-10, 02:54 PM   #10
Dissaray
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Join Date: Oct 2009
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Ya, your stelth meter can be light up bright red and you still may go undetected. What it is tell in you is how easy the top side crews will be able to identify you using the noise you are making. Loud or distinct noises, like loading torpido tubes or your electric engens runing faster are two dead give aways; also the faster you are going the more turbulance you are making with your propelers and they can hear that and you can hear them the same way on your hydrophone if you are doing maual checks.

Speed is a big factor but by no meanse the only one to be concerned with. Depth and position relitive to the hunter are also important. The enemy will have a harder time finding you at greater depths. As more water gets in the way it becomes harder to pick out u-boats from every thing else. In realitiy there was also dencity changes in the water that listening harder but that isn't modle in the game I fear. This is why when you ask for evasion advice you will always get back "go deep and go silent" beacouse a u-boat runing deep and silent is damn hard to hear and harder to track.

Relitive position is important too. The general idea here is if you can't get behind the distoryer trying to kill you point your bow directly at him. This minimizes your sound profile and makes you harder to find, depending on distance a u-boat bow on like that can take up as little as one degree mark on a hydraphone reducing the chances that their guy will just stumble apon you. Idealy you will want to point the bow at them beacouse the stern has the screws and ruders and those are easy to hear if you are moving, the bow is the quietest part of the boat so to speek. The best place to be is directly behind the enemy, you can make as much noise as you want back there and they will never find you beacouse the sound of thier own engens and screws drown you out.

That should help you in your endevors to sink their prity ships I think. Good luck, now go forth and kill some one.
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