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#1 | |
Rear Admiral
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The range for the PC lag reaches out throughout the entire game to the highest level of crew experience and equipment, that's why you can hear targets long before your crew doe's early war. As the war goe's on and you get better stuff and crew, you'll get less lag time, but the lag will be there. Maybe late war some sonar sweeps would be in order, because your crew can pickup targets at the highest or furthest level and you get little lag time with the SV radar, so you're right on the edge, but overall, no PC lag, no targets. The only time I don't trust PC lag is when I'm near land or a port or a narrow straight. You also have to be more careful early war with 1.9 as it seems Duc did something to give the enemy better vision or sensors. I |
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#2 |
Watch
![]() Join Date: Dec 2009
Posts: 27
Downloads: 45
Uploads: 0
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At first using the lag to find targets seemed quite wrong to me but as I think about it there isn't any way to avoid it and still find anything
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#3 |
Navy Dude
![]() Join Date: Jul 2005
Location: Norfolk, VA
Posts: 176
Downloads: 18
Uploads: 0
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You could simply drop down TC at certain intervals and do a manual sonar sweep. The downside is that it would greatly extend the amount of real time you put into each patrol and most of that wouldn't be the 'fun' parts, unless you are very heavy into getting the experience of a sub skipper in WW2 and want a taste of the mental and emotional exhaustion they experienced as the days on patrol added up.
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#4 |
Navy Seal
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That's what I do. I just go to periscope depth once every three hours in a dense shipping area and once every six hours if I don't think I'm likely to find anything. It takes what? a minute to get to periscope depth, 30 seconds to do a complete sweep and another minute to surface, hit time compression for another three hours of game time. That's not too bad and you'll find a lot that way.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 | |
Navy Dude
![]() Join Date: Jul 2005
Location: Norfolk, VA
Posts: 176
Downloads: 18
Uploads: 0
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#6 | |
Watch
![]() Join Date: Dec 2009
Posts: 27
Downloads: 45
Uploads: 0
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#7 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
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I have a max TC=256x on my game.. The way I play I wouldn't consider the lag cheating, cos with TC=1x, I would have probably detected them earlier. So yup, it's all POV.
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