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Old 12-18-09, 10:04 AM   #1
Weiss Pinguin
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By the way, once you reach your ordered depth and go to silent running, order subsequent depth changes of 20 or so meters up or down. This'll throw off the ashcan depth settings of attacking DDs.
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Old 12-18-09, 01:58 PM   #2
Dissaray
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Another thing I rememberd just the now that is rather usefull is when it is ok to stop dodging enemy attacks. Due to water's carrying capacity for sound you can hear the explosions from the depth charges from a long way off. Once your ship stops ratleing with each explosion you can bet that the distroyers are having a hard time tracking you. The next sign I have noticed is when your ship stops changing course or depth as a result of the explosions. Once the explosions stop moving your ship you can stop evaiding the attacks beacouse the rounds aren't falling any where near you. You should still be quiet, slow and deep to avoid them finding you again but going in a strait line will help in your geting away faster.
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Old 12-18-09, 04:03 PM   #3
Jimbuna
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If all else fails you can always drop a weighted plumbline through a torpedo hatch and take a quick reading
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Old 12-18-09, 06:18 PM   #4
Sailor Steve
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Quote:
Originally Posted by jimbuna View Post
If all else fails you can always drop a weighted plumbline through a torpedo hatch and take a quick reading
But...but...

Oh, never mind. It's probably part of the Navigation and Depth-Keeping class that I slept through.
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