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Old 12-16-09, 06:00 PM   #1
DivingDuck
Grey Wolf
 
Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
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Moin,
Quote:
Originally Posted by Kpt. Lehmann View Post
Oh come on, DD! Just a little bit???? Its a long way to Tipperary?
I hate this song!



Quote:
Originally Posted by LGN1 View Post
Hi all,

thanks for the comments and taking the time to investigate the problem. The question bothered me already quite some time, but since I never really experienced a problem, I didn't ask earlier. Anyway, as long as I do not see any clear evidence/experience any strange things, I assume the sensors work fine even when the WO is 'frozen'.

@DD: Could you say a bit more about the 'Recent tests showed that the player loses the rest of the interaction.' ? Which interaction do you mean?

Again, thanks for all the 2cents from everybody

Cheers, LGN1
when clicking the watch officer you haven´t been offered the selection of commands to choose from. That´s what bothered me in recent tests. So, I decided to go back to the common 'CMD_Watch_officer' and reworked the 'UZO.dat' to make him continue his scanning cycle after shouting orders to the crew/CR through his megaphone. 'UZOR.dat' still needs to be adjusted though.





Regards,
DD
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