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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,837
Downloads: 11
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Agree with Steve, its a Sub Sim not a 'World Sim' so i wouldnt count on it.
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#2 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,262
Downloads: 19
Uploads: 0
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I must agree, especially after watching the new PT Boats KotS trailer. If you watch the ships, you can see crewmen running around on deck under fire (otherwise, just walking around), going into deckhouses, etc. Then, when a ship sinks, they jump off into the water and swim around. It looks amazing. Of course, Akella always was great at doing these things. It made them well known and respected when it came to naval games (like Sea Dogs and Pirates of the Caribbean). I mean, this is Ubisoft. They've got a lot more to work with than Akella in terms of manpower (and funds), this is the fifth Silent Hunter game, it's the next generation.
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#3 | |
Eternal Patrol
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Do you want SH5 to be released in 2015?
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#4 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,837
Downloads: 11
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Its a 'nice to have' which makes gun battles more imerssive I suppose Pretty arcadey though (in a way). Both U-boats and PT boats would get murdered horribly in a gun fight with a destroyer of any kind. To their advantage, the PT boat has its speed and the U boat has its low profile - other than that, they are out-gunned and out-classed in every respect. They got torpedos for a reason! |
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#5 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,262
Downloads: 19
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#6 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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In reference to people talking about picking up "survivors"
I remember seeing a movie in which this was asked of the captain and his response was " how many, one, a hundred". Then they slowly backed away into the darkness. If only I could remember what movie that was ![]()
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#7 | |
The Old Man
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#8 | |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
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#10 | |
Eternal Patrol
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I stand behind my statement, even so. If this isn't already implemented, and it only takes one more month to put it in, that holds true for every 'little' thing that's been asked for. Me, I don't care if the crew abandons ship, or turns to look at me, at least to the point of calling them a "must-have". I'd like to see it all, but as I said five years ago, I would have been happy with SH2's graphics and AOD's gameplay.
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#11 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#12 |
Eternal Patrol
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Has it? I guess they kept me on the string so long I lost interest. Have there been many reports from people playing it?
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“Never do anything you can't take back.” —Rocky Russo |
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#13 | |
Pacific Aces Dev Team
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When I modded some ships to appear as a player on their deck/bridge, some crew members were turning their heads towards me and looked at me. This is a generic feature which was programmed for the crew despite those ships were meant to be playable only in the third person view. And the implementation of all these animations is quite efficient. |
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#14 | |
Previously 4Para
![]() Join Date: Sep 2009
Location: Britain
Posts: 609
Downloads: 51
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