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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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project is still alive! and youre right, im waiting for a final of the open hatch. it is very time expensive work to include the particle effect in the cr. so i want to do it just one more time. and just for the type vii...if someones later interested in porting this effect to other types, hes free to do so. the technique of copy paste should be not that hard
![]() the fire and smoke is ready so far, i think. problem is, i have no time to test, so please apologize for any problems may occure. regards uf
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#2 |
Silent Hunter
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![]() Puhh, that sounds good! ![]() Best regards, Magic ![]() |
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#3 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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Any news urfisch ?
Best regards. Fubar2Niner |
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#4 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Slammin`
![]() Hope this mod pans out.
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#5 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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a big wave rolled over and grabbed me...real life has got me fully in its hands. from morning to the evening. sad, but true. since weeks i want to finish these mods - but theres not time. i would say, the project still lives...but thats all. maybe i will post the unfinished files for download, so somebody may finish them.
but this is only the last alternative. first i will try to finish them by myselfs. i apologize for this. really... ![]()
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#6 | |
Silent Hunter
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![]() Quote:
![]() Best regards, Magic |
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Tags |
fx effects, mod, sh3 |
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