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Old 11-21-09, 04:10 AM   #1
Wreford-Brown
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Join Date: Nov 2007
Location: In sight of Stonehenge
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Default Request to release WSM mod

u-47,

I've tried PM but have not had a response.

I have created a mod for myself that makes a few minor adjustments to your WSM and would like your permission to release it. The adjustments are:
Adjust range of the ships to fit in with SH3's flat' world model.
Changed ammunition to historic levels.
Added AP and SS rounds to GWX version.

There are a couple of other minor tweaks, I can give full details by PM before you make a decision on whether I can release or not.

WB
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Old 11-21-09, 08:28 AM   #2
pavel.45
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Hi,my name is pavel,i live in czech republich,subsim is very nice and where is download h-39 ship please,I dont find it anywhere,thank you
sorry of my english
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Old 11-21-09, 11:49 AM   #3
MaxStierlitz
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Quote:
Originally Posted by pavel.45 View Post
Hi,my name is pavel,i live in czech republich,subsim is very nice and where is download h-39 ship please,I dont find it anywhere,thank you
sorry of my english


ahoj kolego
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Old 11-21-09, 12:22 PM   #4
pavel.45
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Zdravím tě námořníku..taky čekáš na nejžhavější novinky?
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Old 11-22-09, 05:09 PM   #5
Lipud U-107
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Quote:
Originally Posted by Wreford-Brown View Post
u-47,

I've tried PM but have not had a response.

I have created a mod for myself that makes a few minor adjustments to your WSM and would like your permission to release it. The adjustments are:
Adjust range of the ships to fit in with SH3's flat' world model.
Changed ammunition to historic levels.
Added AP and SS rounds to GWX version.

There are a couple of other minor tweaks, I can give full details by PM before you make a decision on whether I can release or not.

WB
I think of is a good idea and would have liked Chinese U-47 because it could be used to your module
Ocean Wolf 3.0

and what to recommend ammunition read the post 128 and 129

P.S. I can't why can't see ammo SS,AP in Desk Gun
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Old 11-22-09, 05:33 PM   #6
Wreford-Brown
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Default

Quote:
Originally Posted by Lipud U-107 View Post
I think of is a good idea and would have liked Chinese U-47 because it could be used to your module
Ocean Wolf 3.0

and what to recommend ammunition read the post 128 and 129

P.S. I can't why can't see ammo SS,AP in Desk Gun
I've gone with historically accurate ammunition - 150 rounds per gun.

In GWX there is no SS or AP ammunition, so this mod will replace those rounds in the game and give a reasonable breakdown per type (1/3 AP, 2/3 HE).

I've also added the 'missing' submarine names (e.g. Type VIIC/41) and made a few small adjustments, such as getting rid of all diving/surfacing commands (I lost out on around 30k tons when I accidentally pressed the ';' key and it wouldn't let me man the deck gun or use the UZO).

The mod is made for my own install, I'm just asking permission to share it with the community.
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Old 11-25-09, 03:11 AM   #7
Rothwell white
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This is a really great mod now that i have sorted my ammo values thanks to Wreford-Brown.

But how can my lookouts not see a Destroyer with search lights on from less then 1000 metres away
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Old 01-30-11, 01:12 PM   #8
kibeldede
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help meeeee?

well i just got warship mod. the Graf Zepplin makes the game crash and i want to know if you can get more ship for it. please reply generously
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Old 01-30-11, 05:50 PM   #9
Lipud U-107
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Quote:
Originally Posted by kibeldede View Post
well i just got warship mod. the Graf Zepplin makes the game crash and i want to know if you can get more ship for it. please reply generously
1.If I understand that the Graf Zeppelin in August off the garage or you have a ship with 100 guns to turn off the mod and enable JSGM say it will work.

2. As for the ship to add that I do not help me I can only give suggestions to the boats.
We have to wait until the Chinese U-47 will show his work,
Pukke every successful hunt for ships
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Old 01-30-11, 06:42 PM   #10
kibeldede
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Quote:
Originally Posted by Lipud U-107 View Post
1.If I understand that the Graf Zeppelin in August off the garage or you have a ship with 100 guns to turn off the mod and enable JSGM say it will work.
i'm sorry, what are you saying?
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Old 01-30-11, 09:44 PM   #11
kibeldede
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and also how do you use the ships in multiplayer? they always start off submerged and cannot use their guns.
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