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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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There's not much point in fighting the cold-war gone hot, since all the nukes will destroy life on earth anyway.
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#2 |
Previously 4Para
![]() Join Date: Sep 2009
Location: Britain
Posts: 609
Downloads: 51
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my humble opinion, in the nuclear world, the true enemy is war its self!! crimson tide. I do so like the concept though sneaky peeky, tic tak toe, etc but as mentioned possibly could be a dragged out affair. If hot up could end very abrupt lol, i personally preffer the dev team to stick with uboot , to concentrate all thier efforts into sh5. perhaps in future they will release a cold war scenario, but another idea to the simmers.
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#3 | |
Chief of the Boat
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#4 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
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calm down all let ubisoft finish making silent hunter 5 before even thinking of a cold war mod
ps: there will be to much nuking therefor it will be nothing left to play (end of world = end of game) |
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#5 |
Stowaway
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i think cold war is about stealth, finding/locating, and evasion tactics
the chess match between stalkers vs the stalked so your whole goal is remaining undetected. the way i see it, a cold war mod should view being detected as the end of your mission so if your found you failed your mission as others have said, nukes arent good weapons for fighting because its over before it even starts. conventional weapons arent realistic because YOU cant go starting your own war anytime you feel like it so the detection "chess game" is what i see as the best part of a cold war mod |
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#6 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
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yes but its not as glamoress as ww2
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