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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Jan 2002
Location: Sweden
Posts: 493
Downloads: 15
Uploads: 0
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Thank you Jim, much obliged.
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And God said: \"Let there be Narrowband!\" |
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#2 |
Planesman
![]() Join Date: Feb 2009
Location: minnesota
Posts: 189
Downloads: 25
Uploads: 0
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there's a tom 10 ace captian set of missions around..those were all amde with 1.4 if you like missions.
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http://silenthunter.filefront.com/We accept all types of Silent hunter mods, utility and tutorial items too. |
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#3 |
Navy Seal
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It's getting harder and harder to find 1.4 stuff. The modders have moved on and are producing much greater mods for 1.5 and haven't upgraded the old 1.4 mods to match.
$10.00 for the download of SH4UBM upgrade or a $15 purchase of SH4 Gold is one heck of a bargain! And even if you don't care about the U-Boat (which is a blast once you learn what they call the head) changes in how memory is managed make it load MUCH faster. It only loads what's in sensor range of your sub, where 1.4 loads the entire world before it lets you play. SH4UBM is well worth the investment.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 |
Stowaway
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rfb and rsrdc are made for 1.5 and wont work for 1.4
but there is still a 1.4 version of TMO you can use find it here: http://www.subsim.com/radioroom/down...o=file&id=1101 as RR said if you want to use most of the mods out there you need to get 1.5, its a whole lot more than uboats. it really shouldnt be called uboats because they are only about 10% of whats in 1.5 |
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#5 |
Captain
![]() Join Date: Jan 2002
Location: Sweden
Posts: 493
Downloads: 15
Uploads: 0
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Thanks all, I've settled for running RFB and it is working fine so far. I'm a big submarine/U-boot nerd, so I don't really know why I find it so hard to get excited about the U-boot expansion. It just doesn't give me enough of a draw to make me grab the credit card and spend.
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__________________
And God said: \"Let there be Narrowband!\" |
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#6 | |
Stowaway
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as for the ubm ad-on, well thats just it, ![]() besides the name there is very little in it about uboats it only adds 2 uboats to the game and none of the ones you know from sh3. it does allow you to try a 9d2 uboat german campaign if you want but there are no german single missions or patrols that come with it. what you do get from it is a complete tune up for the sh4 game engine so it loads faster and the game works better along with fixes for some game issues so you really get your $10 worth and i wouldnt be surprised if 95% of everyone using it never plays uboats. to be honest sh4 doesnt do uboats very well and snorkels dont even work and the mod that makes them work doesnt do anything because co2 cant be refreshed by snorkel due to a hard coded issue. using the operation monsun mod does give you a real german side to the game but there are still issues with it that because of game limitations even with all his talent, lurker couldnt resolve. |
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#7 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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I did buy 1.5 (should be here Monday) finally.... if for nothing else to get it through the clickable link up top and support Neal. Looking forward to trying TMO and other mods. |
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