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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
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Current version 0.4
This implements emblems for OMEGU210 boat types: IIB, IIC, IID, VIIB, VIIC, VIIC/41, VIID, IX, IXB, IXC, IXC/40, IXD2, XXI. Prerequisites OpsMonsoon_V705 OMv705_720 OMEGU_v210 OMEGU_v210_Hotfix3 Selecting an emblem - predefined or your custom emblem can now we be selected from the equipment management menu, by default there is no emblem. ![]() Making your own emblems - they need to be DDS or TGA files, 256x256 pixels. - transparency in your emblem image file will work. - examples included with the mod, they were converted from SH3 (basically transparency added) they're not perfect but I'm sure your emblem will be! - place your emblem in your game folder under Data\textures\TNormal\tex\emblem.tga or .dds and that's it. Issues and problems - the emblem model is a basic cube 1px deep, this can cause issues with conning towers that lack in flat areas such as type II subs. The emblem will not 'stick' well. As a result these boats get a smaller emblem and only the 'custom' one. - if there is no emblem even if after you selected one from the menu, that means it hasn't been implemented for the boat, unless it's one of the boats mentioned at the top of this document, then it's probably a bug. - type XXI emblem will disappear at certain angles, also looking for help with this one. - adding emblems to an existing campaign requires some manual work, unfortunately, here is how: http://www.subsim.com/radioroom//showpost.php?p=1198033&postcount=29 Tweaking placement I have provided a placement kit for emblem positions in Support\OM U-Emblems\Placement Kit. Because S3D will not display external models associated this way, the kit will help with obtaining those coordinates. You can use those dat files to place emblems in whatever fashion and then copy the coordinates to the appropriate conning tower .dat file. Enjoy. ![]() ![]() Credits: lurker, for making OM Ducimus for this wonderful Licenses and Perimissions section uboat.net for historical flotilla information etheberge - IXD2 and XXI Turm skins without embedded emblem and lots of help with getting this thing up to snuff Download link http://www.mediafire.com/?nmumtwimmx5 Changes 0.2 to 0.3 - equipment.upc fix - coordinates tweaks - custom emblem fix - small emblem for type II's - placement kit added - tweaked IXD2 and XXI skin by etherberge Changes 0.3. to 0.4 - fixed XXI not displaying an emblem just a messy texture - IID works again, thanks Etherberge - readme.txt section on how to add this to an existing campaign, thanks lurker and Etherberge Last edited by othr; 11-02-09 at 07:00 PM. |
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#2 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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I did a quick test and found that this mod works well with OMv720. I would recommend this mod to all users of OM.
Only problem noted is that a version of this mod needs to be made that works with OMEGU. |
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#3 |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 83
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#4 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
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![]() Quote:
I will look into it. I would need to see all the related files before I would integrate into OMEGU By the way, good job |
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#5 |
Mate
![]() Join Date: Jul 2009
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OMEGU 210 doesn't include VIIC conning towers with it, maybe they're omitted by mistake? The mod, as it is in the original post, should work with OMEGU.
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#6 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
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![]() Quote:
However if you plan to expand this project to other uboats then there would be a requirement for changes over the original .dat files |
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#7 |
Mate
![]() Join Date: Jul 2009
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Here it is, with emblem selection enabled for OMEGU.
Boats with little square area on their conning towers are troublesome. I will deal with that by either using a part of the tower's mesh (laborious) or make emblems for those boats smaller. |
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#8 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
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![]() ![]() MUCH Fanfare given. THANK YOU !!!
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Just help someone.....it makes a difference |
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#9 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
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Hey Othr,
With this latest version I can't get the custom emblem to show up on any of the boats. The flotilla emblems work fine. It's possible it could be just my install. Also there's this issue with some of the boats, looks like the placement just needs to be tweaked a little bit. Your mod is a big breakthrough Othr, congrats! Also check your pm's.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender Last edited by etheberge; 10-30-09 at 02:50 PM. |
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#10 |
Mate
![]() Join Date: Jul 2009
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Yes that is a rather odd paint job
![]() As I mentioned before, this boat is one of the ones with little flat area on the conning tower too. But yes that definitely is not placed well, thanks. |
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#11 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
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Was just doing a code review of your latest work. Your need to download OMEGU_v210_Hotfix3 and use the "Equipment.upc" in this mod. Your current "Equipment.upc" is stepping on a "high priority" fix.
Last edited by lurker_hlb3; 10-30-09 at 06:41 PM. |
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#12 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
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Ah, ok I get what you're saying now, you can't "bend" the object on a round surface, it has to be flat. Roger that.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#13 |
Mate
![]() Join Date: Jul 2009
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Downloads: 83
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It would be possible to 'bend' it, but that would complicate things somewhat. Except using just one flat model for the emblem you would have to have multiple models that would match conning tower curvature for each tower. Unfortunately it is not possible with S3D to bend the model itself (or maybe?).
That means a fixed area where the model goes, the flat model is more flexible because you can move it around provided there is enough flat surface for it to stick well. To lurker: The mod is using OMEGU_210_Hotfix3 Equipment.upc file |
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#14 |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 83
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#15 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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othr
Please check your PM |
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