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Old 10-23-09, 02:51 AM   #1
NeonSamurai
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I want them to sing along to the gramaphone when I pipe it through the ship...

Tipperary song if you please
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Old 10-23-09, 04:53 AM   #2
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I hope there's some smokers aboard
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Old 10-23-09, 05:46 AM   #3
TarJak
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How about their jobs?
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Old 10-23-09, 07:36 AM   #4
looney
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I want them to act like in the flight sim: B17 The mighty Eight..

They where doing their job.. but would move around if ordered to another position
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Old 10-23-09, 07:38 AM   #5
JU_88
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Quote:
Originally Posted by looney View Post
I want them to act like in the flight sim: B17 The mighty Eight..

They where doing their job.. but would move around if ordered to another position
preferably without a big white outline around them.
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Old 10-23-09, 08:15 AM   #6
oscar19681
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Quote:
Originally Posted by looney View Post
I want them to act like in the flight sim: B17 The mighty Eight..

They where doing their job.. but would move around if ordered to another position
Oh yeah i remember that game. That game really was the first game to have 3-d crew members and was way ahead of its time. Shame they never made a b-17 III. You could even see them giving first aid to other crew members and see them working the .50 guns when they jammed.
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Old 10-23-09, 03:24 PM   #7
Jimbuna
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Quote:
Originally Posted by NeonSamurai View Post
I want them to sing along to the gramaphone when I pipe it through the ship...

Tipperary song if you please
Bitte

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Old 10-23-09, 04:01 PM   #8
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I want the crew to automatically draw the plots but only based on my observations.

If I make a crappy observation, well I may not know about it until it is too late.

One of the things I did not like about SH3 was that we were forced to choose one of two extreme alternatives.

1. GPS god's eye view where everything is plotted accurately - unrealistic

2. Totally manual plotting where the player has to do everything - unrealistic (especially when you can't plot when paused)

A happy medium can be reached where the player is responsible for the data acquisition and the computer can handle the graphical plots using player entered information.

Just like in real life where the Kaluen had crew members to help plot but they were blind and totally dependent on the skill of the Kaluen to make the observations.

The computer, in this case, would simulate the crew in that it would be highly skilled and fast at plotting mechanics but restricted to what the player (Kaluen) told it.
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Old 10-23-09, 04:02 PM   #9
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Oh and I think that before every single attack, the player must walk through the boat and manually ask each crew member how they liked the soup!
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Old 10-23-09, 04:20 PM   #10
oscar19681
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Oh and I think that before every single attack, the player must walk through the boat and manually ask each crew member how they liked the soup!
LOL! and the option to click the cook and select different kind of soup and then ask how they liked the other soup!
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Old 10-24-09, 12:04 AM   #11
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The good news is that crew performance seems to have been a major target of the devs.

The bad news is that they won't be performing The Hoochie Woochie.

If they can have the proper crew member at the proper station, and he performs his job, I'll be very happy and surprised.

Quartermaster/"Helmsman" at the plotting table.
Seaman on the helm, with an option to place the junior Quartermaster there during General Quarters.

I'll bet the devs have got it all covered already.
Confidence.
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Old 10-23-09, 11:44 PM   #12
Méo
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Quote:
Originally Posted by Platapus View Post
I want the crew to automatically draw the plots but only based on my observations.
One of the things I did not like about SH3 was that we were forced to choose one of two extreme alternatives.

1. GPS god's eye view where everything is plotted accurately - unrealistic

2. Totally manual plotting where the player has to do everything - unrealistic (especially when you can't plot when paused)
You're quite right.

And i read somewhere (i think it was on uboat.net) that it was the duty of the 1st officer to perform surface night attact (under captain supervision of course), we can see it in Das Boot.

Would be cool if this could be reflected in the game with a certain level of uncertainty depending on the officer skill and experience.
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Old 10-24-09, 12:07 AM   #13
Méo
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Quote:
Originally Posted by sober View Post
It would be lovely if devs give modders possibilities here.
Would be lovely if devs give modders possibilities here too!!

So we could see crew doing lot of things like repairing all kind of stuff or carrying meat and bananas, or do the hoochie woochie.
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Old 10-24-09, 10:39 AM   #14
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i would like to see the crew fixing damage eg: fixing deisels , pumping water , fighting fires , tightening bolts , replacing fuses , medics helping wounded crew you get the picture
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Old 10-24-09, 01:13 PM   #15
Snestorm
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Why are so many people so possessed with fires?

Just one on a sub can kill you realy fast. Oxygen.
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