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Old 10-14-09, 12:04 PM   #1
AVGWarhawk
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SH4 has a lot of short comings. At least you gave it a chance. For me, I just like fleetboats. Plus, I was playing SH3 so much my kids were talking German. NO sh!t. In all reality, I just think SH4 is leap years ahead in most areas over SH3. I do not find the graphic chartoon like at all. Each has their own eye for things though. For those who like the German side, OM is a fantastic mod. It is growing as well.
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Old 10-14-09, 10:38 PM   #2
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The sad thing is, all of SH4's perks are sort of under the hood. The end user doesn't really see what is possible with SH4, other then load times being faster, and pretty transparent water. From a modding perspective, or more specifically, from a campaign scripting perspective, SH4 could arguably blow SH3 clean out of the water. Now I don't know what Lurkers done in RSRD, but having looked closely at the game itself, I think that the full breadth of what is possible to script hasn't fully been exploited and the full potential realized. Sh4 really does have alot of potential in this regard.

Ironically, doing campaign work is my least favorite thing to do. I'd rather chew aluminum foil or gargle on gasoline then do campaign work. So bloody tedious.
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Old 10-15-09, 09:17 AM   #3
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The US submarines interface in SH4 is in my opinion a very good one, easy to use and clear. It also adds a HUGE advantage for manual shooting when compared to SH3: It allows you directly input masthead heigth in the stadimeter, instead of following the stupid and long process of having to identify a ship before that. It is beyond my understanding why they put back that absurd interface in SH4 when they added the U-Boats, but probably due to lack of time I suspect. Without the newer interface and GUI mods for SH3, I probably wouldn't also play the game, and hence I do not play the Uboats part of SH4. But now there is finally a mod that provides an intuitive and easy to use interface, as I like it: http://www.subsim.com/radioroom/showthread.php?t=152590
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Old 10-16-09, 09:15 PM   #4
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Quote:
Originally Posted by Ducimus View Post
The sad thing is, all of SH4's perks are sort of under the hood. The end user doesn't really see what is possible with SH4, other then load times being faster, and pretty transparent water. From a modding perspective, or more specifically, from a campaign scripting perspective, SH4 could arguably blow SH3 clean out of the water. Now I don't know what Lurkers done in RSRD, but having looked closely at the game itself, I think that the full breadth of what is possible to script hasn't fully been exploited and the full potential realized. Sh4 really does have alot of potential in this regard.

Ironically, doing campaign work is my least favorite thing to do. I'd rather chew aluminum foil or gargle on gasoline then do campaign work. So bloody tedious.
See this is what I was talking about, the eye candy is there but game lacks the feel that it takes to bring it to a classic level.
I understand now that the GWX mod is canceled, but it really is too bad that no one is trying to repack the goodies that are in GWX3 and make them work in SH4. I could only imagine that amount of detail with the functional GUI that were all familiar with, being combined with the ability to play both German and American subs (while were "bench" modding (bench moddin is similar to "bench" racing" for those that dont know) we could make some of the Japanese boats playable too) would be the most amazing experience any of us could hope for. For those who would compare this dream mod to the release of SH5... I just want to point out how few war sims actually get it right (feel, graphics and GUI) right out of the box.
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Old 11-03-09, 11:43 AM   #5
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Personally I prefer (a well-tweaked) 3 over 4 any day of the week.


The GUI with SHa4 is actually utter rubbish when you compare it with any of the amazing GUI mods available for SH3.

I know the weather thing annoys a lot of people but there are fixes for that available. So for me 3 wins hands down every time.

GUI is one of the most important features of any sim, and SH4 never even got off the ground where that's concerned. Run SH3 with GWX and OLC's GUI for a day or two and I swear you'll only look at SH4 again once in a blue moon
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Old 11-03-09, 12:13 PM   #6
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SHIII will always be better, and lets hope SHV is better then SHIV
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Old 11-03-09, 10:19 PM   #7
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glad I stuck with III, punted on IV, and now wanting V.
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Old 11-03-09, 10:44 PM   #8
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SHIII will always be better, and lets hope SHV is better then SHIV
SH5 is using SH4 as a base.
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Old 11-04-09, 03:01 AM   #9
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I hated SHIV for so long but I kept plugging away at it for a change of pace every now and then. The TDC is a bitch to get a hang of with so many steps it seems less accurate than the far simpler German system.

But I found watching Youtube video's and understanding the conflict better and better helps allot. The more I get it, The more I get into it. And oddly enough I started to enjoy the experience. All I can say is try and try again and it will grow on you. Its a totally different war and a totally different experience!

While it will Never replace SHIII GWX it does co-exist with it quite well.
In fact I am really enjoying the new war with different technology's and different doctrine's.

Its not the knuckle busting Atlantic and once under the Jap's are easier to lose than their British counterparts but they can spot pretty well especially at night so you end up getting under more it seems. And while they may lacking in ASW skills and doctrine they definitely dont give up and occasionally you will find a world class sub hunter that can really latch onto you.

I wont give up either now...They are both a part of me.
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Old 11-04-09, 06:01 AM   #10
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Quote:
Originally Posted by Ducimus View Post
SH5 is using SH4 as a base.
Doen't mean it will be the same !!!! :p
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