SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-31-05, 08:51 PM   #6
KiloAlpha4
Loader
 
Join Date: Jun 2005
Location: Canada
Posts: 84
Downloads: 0
Uploads: 0
Default finally

Finally there is light at the end of the tunnel as far as seperate gun tga's and this mod will be full steam ahead. Huge thanks to sergbuto for finding a simple solution going by his release thread of the mod dat file. I'm going to check it out tomorrow in more depth and maybe finish the bismarck up.

There is still alot of work to do for the mod but it will come in time. I will keep the community updated as to it's progress as much as I can along the way. Any requests etc Ideas or comments (constructive) are welcome during the modification progress so please feel free to comment, request or show your support. I appreciate the communities input and ideas etc. If you would like to see something added or done in the mod then please post it.
KiloAlpha4 is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.