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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Captain
![]() Join Date: May 2009
Location: SUBSIM Radio Room (kinda obvious, isn't it)
Posts: 542
Downloads: 45
Uploads: 0
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![]() Quote:
![]() Really strange ... I have the game installed on both a Nvidia/Pentium and an ATI/AMD rig, and don't have problems like yours on either system. I have stopped it playing a while ago. The missing savegame function (are they serious?!) and sluggish camera controls simply annoyed me too much although I really wanted to like this game. I'd say just give the game the boot, it's not worth it. |
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#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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@ Blacklight. Is that an AGP card ?
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#3 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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Yes. It's an AGP card. All drivers are fully updated. Direct X is the latest version. This game is the only game I have that seems to suck resources like it does. I have lots of far more graphicly intense games and none of them bog down like SOF does. My laptop which has the same specs also won't run it without bogging down.
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#4 |
Pacific Aces Dev Team
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SOF has an own forum here, I'm moving the thread there but will leave a redirect
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One day I will return to sea ... |
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