SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-30-05, 07:26 PM   #11
Manuel Ortega
Sailor man
 
Join Date: Jul 2002
Location: Alicante - Spain
Posts: 48
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Manuel Ortega
There is a little of clipping on land that happens when appears on sight. Maybe it can be fixed with more tweaks.
Clipping problems fixed.

By the way, I'm tweaking the sensors files and it's not as difficult as I thought.
From sensors.dat I only have changed the MaxRange and PreciseRange in the Visual sensor, and I don't think that it needs more modifications.
From sensors.cfg I changed the Visual fog factor and Visual light factor.
That's all. Now ships appear on sight at the same time that my crew spot them, and tested in all weather conditions with no problems.

But night conditions are different. I have tested several values but when a ship is correctly detected during night (a lot closer), it is a total mess when dawn and dusk, with ships clearly visible in horizon by player but not by the AI.

Expect a release of this mod in the next days...
__________________
My Visibility mod HERE
Manuel Ortega is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:45 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.