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View Poll Results: What would you choose if given the options of playable DDs or anything else?
Hell yeah! I'd spend all day having multiplayer matches. 110 50.69%
It's interesting, but for me there are other priorities. 88 40.55%
Of what use would human controlled DDs be to us? 10 4.61%
Not a chance, I don't like non-AI DDs. 9 4.15%
Voters: 217. You may not vote on this poll

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Old 09-27-09, 01:32 PM   #1
AlexSN
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Single campaign is only for few weeks, but multiplayer is for a lot of time. We need human controled DD's for SH5, even if they were only like sh4 dd's, but I believe that with a Destroyer Command 2 would turn the golden times ... do you remember the wpl 5-6 years ago with sh2/dc???

Human destroyers at all costs!!! SH5/DC2

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Old 09-27-09, 01:55 PM   #2
alfonsuas
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ok Alex I we think that We need human controled DD's for SH5, even if they were only like sh4 dd's, but I believe that with a Destroyer Command 2 would turn the golden times ... do you remember the wpl 5-6 years ago with sh2/dc???

Human destroyers at all costs!!! SH5/DC2


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Old 09-28-09, 05:25 AM   #3
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Old 09-28-09, 02:51 PM   #4
Task Force
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Id like playable DDs. but also have a sp campaign, so you dont just have it in mp...
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Old 09-28-09, 03:07 PM   #5
Sailor Steve
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Absolutely. I loved multiplay in SH2, but I also played Destroyer Command just for itself. A well-done Escort companion game that allowed for both the action of multiplayer and the boring grind of never-ending convoys with only a very rare u-boat attack would tickle me pink.
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Old 09-28-09, 05:44 PM   #6
Argus00
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After everything else is working, DDs would be nice
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Old 09-28-09, 09:01 PM   #7
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I think a British perspective subsim would be awesome. They have a good number of well defined classes (L, O, Parthian, S, T, U, A) and did some interesting work, especially in the Mediterranean. British subs are also damned neat looking. U-boats just look bland by comparison. For example, many British subs had the deck gun mounted on or in the conning tower.



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Old 09-29-09, 07:56 AM   #8
Epinephelus
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Single campaign is only for few weeks, but multiplayer is for a lot of time. We need human controled DD's for SH5, even if they were only like sh4 dd's, but I believe that with a Destroyer Command 2 would turn the golden times ... do you remember the wpl 5-6 years ago with sh2/dc???

Human destroyers at all costs!!! SH5/DC2
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Old 09-29-09, 09:22 AM   #9
mookiemookie
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Quote:
Originally Posted by Epinephelus View Post
Single campaign is only for few weeks, but multiplayer is for a lot of time.
I've played SH3 multiplayer ONCE in 4 years. Played more single player careers than I care to count.
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Old 09-29-09, 09:24 AM   #10
martes86
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Then you don't know the fun you're missing.
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Old 10-16-09, 01:39 AM   #11
Torvald Von Mansee
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As I have mentioned before, I'd like to be able to do an Imperial Japanese Navy sub career.
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Old 09-29-09, 09:21 AM   #12
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Quote:
Originally Posted by alfonsuas View Post
Human destroyers at all costs!!! SH5/DC2
And control german, british, american, japan, italian, chinese, russian, or other sub as we like!

And play german, british, american, japan, italian, chinese, russian, or other DD or other battleships against evil submarines as we like!



I hope that new add-on to the SH5 will be not american subs on the Pacific...
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Old 09-28-09, 06:18 AM   #13
Kaleun_Endrass
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Quote:
Originally Posted by AlexSN View Post
Single campaign is only for few weeks
You think? I still haven´t finished my first SH3 campain, but maybe it´s because of 100% realism settings, my (former) modder activities, FrontFlottille, LSH and GWX roling out one non-backward-compatible release after another... and real life.
(And buying the game a couple of weeks ago isn´t the reason either - I pre-ordered it...)
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Old 09-28-09, 06:47 AM   #14
The Bandit
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I think that a DC2 would be great but, instead of just destroyers, work in escorts too, say flower class corvettes, converted tug boats, and maybe even PT Boats. It would be too wide in scope to try to accurately portray bigger ships like cruisers, battleships and god help us carriers but some tin cans would be nice. Other aspects that would be interesting is the way the escorts evolved to meet the increasing threat/annihilation that the U-boats brought about. Radar, better ASDIC sets, most DDs had some of their torpedo tubes landed for more DCs/fuel bunkerage. And for weapons, going from improvised DCs made out of milk jugs all the way to the likes of Hedgehog and Squid (which was fired by the Sonar man IIRC), also, late war the ability to call in a B-24 to drop a FIDO on your submerged contact, how cool would that be? You could have the USN, RN and RCN. Have it so you could work your way up too from just commanding a ship to becoming an escort group commander, ordering other ships as well. I just finished re-reading The Cruel Sea not too long ago and thats why I am bringing all this up. Potentially this could be more monotonous that commanding a submarine, but it the had some sort of time compression/skip ahead like some flight simulators do, it would be achievable. Doing something like this would be HUGE, but don't forget if you want it to be inter-operable, they could probably recycle a lot of it from SH5, the game engine, the 3D models ect.
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Old 09-28-09, 08:53 PM   #15
THE_MASK
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The logical expansion for SH5 would be pacific fleet of course .
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